All of that missed the point.
Sorry
@Roland.
Yes you are completely right. It just doesnt matter.
Because gameplay and realism are both important. And if the realism does not give you ANY more fun, gameplay trumps it every time.
So I want somewhat realistic falldamage, not because it is essential, but because it helps immersion and b it creates gameplayvariances.
But in this case, all this realism doesnt add anything. It is not important, if on the other hand, you lose an entire playerbase, because they lose their playstyle.
You can call it learn by reading all you want.
Can you read without looting? (yes you can sometimes buy them at the trader... but I doubt there will be very many, because that is the point of the change... IF there will be like an entire books section that you can buy, I will redact ALL I have said here.
If not, it is learning by looting(by proxy). You have to loot to be able to read.
Which means, no matter how "realistic" it is, it completely invalidates the mole playstyle.
Even if you can still buy all the tools and stuff... it is still another restriction on moles. For no realos other than "realism".
You ALWAYS say that realism should not be taken too seriously in an apocalypse (I agree to some point, but only as long as the gameplay doesnt suffer from it!), so you should know better than to try and defend a feature with realism...
This feature does not benefit the gameplayloop. It forces exploration even more, which is already the core. Which is, I guess fine... but not for moles, which is my only argument.
How about we all just post about our own feelings and experiences and not on behalf of others. They can post on their own behalf.
I know people that like moling. And I think it is a bad idea, since (as mentioned) it doesnt offer anything but more lootfocus.
I agree when it comes to experiences, but this is something that I do not need to experience to understand.