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having previously used this on different game versions Thank you for you're continued time & effort to keep it up to date #ThumbsUp
This server-side mod version of Dishorde is a grand evolution of the original Dishorde by LakeYS, and is everything I had hoped the original would be, and more. The AI integration is fun, useful, and we on my server are thoroughly enjoying our own personal GLaDOS bot, taunting us at every step.

Hats off to an outstanding piece of work, the keeps getting better.
@khzmusik , love all of this modder.
@khzmusik , love all of this modder.
Snowberry Love: Love all of this modder.
I can't wait to see how you develop this mod I love the Idea alone.
Works well. ai is very configurable, Discord connection is stable.
OMG! This is what we all want in the game. Zombies that make you keep your head on a swivel. Don't think, just get this mod, you will absolutely love it!!
Much less predictable zombie location, love it. Seems that when first enabled there are ton of zombies to deal with, almost endless. Seems to have calmed down after a while? Maybe I happened to be a location with a lot of zombies.
Great additions in V5, works amazingly so far and have never had a complaint about Izayo's work.
This mod offers many vehicles to choose from and lets you craft them or repair the ones you find.
If you are looking for more weapons, this is a great weapon mod. The art, animation, and sound are all excellent.
This mod is absolutely fantastic it makes 7 Days to Die so much more exciting with fresh challenges, cool features, and endless fun!
Wish Jen had snow also and not burnt, Lol
khzmusik
khzmusik
Go in to my mod, into rgwmixer.xml, and change Jen's entry to this:

<csv xpath="//prefab_spawn_adjust[@partial_name='trader_jen']/@biomeTags" delim="," op="add">forest,snow</csv>
<csv xpath="//prefab_spawn_adjust[@partial_name='trader_jen']/@biomeTags" delim="," op="remove">burntforest</csv>

...then generate a new world. (Make sure all biomes have traders in them.)

Don't blame me if she freezes to death in that outfit. :)
Actually makes you have to think about retreating rather than fighting zombies. Same with using guns over melee. Should be vanilla. If you want a TWD type experience, give this a try.
WalkerSim makes such a huge difference to the game that you have to wonder why this isn't part of the base game.

WalkerSim can be configured to be exactly what you want it to be, occasional large wandering groups? check, individual zombies everywhere? check, a combination of both? check.

Get it, single or multiplayer and you won't go back to vanilla!
Sustainable Forestry and Long Loot Bags should be in Vanilla
Many very useful mods to make the game more yours.
Sam's Building Stuff and Sam's Working Stuff are must-have mods, as far as I'm concerned.
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