Still you can get enough to start a farm, and then it is your decision at what size to stop
That's not really how it works.
You can only plant as many crops as you have seeds for. Sure, you can convert all of your crop into seeds and plant them all but if you need to do that for 4-5 full crop plantings, then your doing four or five full plant-and-grow rotations with zero actual food-gain, which is kinda @%$#ty.
After finding out its only 2 potatos you could have edited your conclusion as well: "That's great, 7.5 stews!"
7 stews from 40 harvest potatoes (because you needed to waste most of your potatos making seeds to replant your crops) is still
way too low.
You should always afford to turn enough seeds into crops, otherwise your farm shrinks. And then the next harvest will be even smaller. Would that make long-term sense?
No, my point is that if you're planting enough potatoes thne even after convertring half of your crop back into seeds to replant them, you'll still have enough to at least make a decent amount of food.
But planting 20 potatoes (
double my previous theoretical) with LOTL 1 would get you 80 crops and probably 10 seeds.
So you'd need to make ten more, which means using up 50 potatos.
So you're still left with a pittance. Enough to feed your group until the new crops are grown, I guess, but only a small fraction of your actual harvest.
It's not until you're getting 6-7 plants per harvest that you actually start making a decent returns for your seeds.
Hell, at LOTL:1, you any farm-plot that doesn't give you a seed back is a net-loss of one potato. (you get 4 on harvest and it costs 5 to make a seed)
TLDR: Living Of The Land level 1 isn't really worth it. Don't even bother making farm-plots until you've completely maxed the skill out.
Fortunately there's not a lot of levels in it so it's not a huge investment, but you still need to buy quite deep into the Fortitude tree.
Fortunately machineguns are really good, so it's a worthwhile investment anyway.
Punching is pretty good too, but I wish we had a second melee weapon like STR has with the clubs/sledgehammers option. I have no idea what another fortitude-based melee weapon would be. Shield?
Bacon and Eggs is one of the most inefficient foods in the game IMHO, because it uses 2 very expensive eggs for a rather low-level food. I may cook that in the first few days because of necessity, but each egg is much better used in blueberry pies. And blueberry pie is, if you can save up the eggs for it, a very good food without potatoes.
It is, but blueberries are also rare, and its a higher tier recipe.
By the time you can make it, you won't be needing/making bacon and eggs anymore.
It's basically the best 'Early Game' food, whereas you move onto stews and various other meals as quickly as you are able, which frees up your eggs for puddings.
Grilled meat is one of the easiest foods to make with meat being so easy to get, but it's fullness value is so low that it's pretty inefficient to carry around because you need to eat half a stack to fill yourself back up once you get hungry.
Boiled at least also gives water, but now that water is harder to get, even that feels like a waste.
Seeds are totally useless except for planting and plants have the chance to be used in a recipe. So even thrown out of context that sentence is objectively true.
Seeds might be worthless for anything else, but farm-plots are not. Given the resource cost (and attention-cost) of building/maintaining a farm, you want to ensure that you're growing something that's actually
useful to you.
Mmh, I am not convinced either, I thought it was 6.
It seems to be six with a chance of seven, now.
Not sure what you are saying. If I have a handful of plots with some specific plant and want to enlarge that I convert everything I have to seeds. in the meantime hungry guys at my door have to eat grilled meat or pumpkin bread or dine at the trader.
My point is that growing a bunch of crops and then turning them into seeds which you plant and grow crops which you turn into seeds which you plant and grow crops which you turn into seeds leaves you planting and growing crops but getting
no actual food out of it for a full in-game week.
So instead I was putting the potatoes that I harvested into the food chest and having my buddy actually make decent food out of them.
Because that's the entire reason I'd been planting crops in the first place.
Sure, I could have built up a huge farm while eating grilled meat all the time, but we didn't want to eat bad food.
That's the whole reason I built the farm to begin with.
Pumpkin seeds and blueberry seeds are indeed valuable. Blueberries are obvious used in pies which give you 45 food. Pumpkins are used in pies and cheesecake which gives you 50/42 food back. And that worthless cornbread you mentioned, with meat and a can of chili, you now got a chili dog that gives you back 53 food. All which are similar to that meat stew you ate that gives you back 50 food. Don't get me started on Gumbo stew, Tuna Fish gravy toast, and spaghetti - none of which require potatoes and all are vastly superior to meat stew (Shepherds pie is also in this group, but requires 1 potato ----- 1 potato!!!!!!)
Pumpkin
seeds are worthless because pumpkins are not the bottleneck on your pumpkin pie production. Eggs probably are. (and beer, but that's my fault for selling it all)
As for cornbread, I was talking about in terms of food that you cook for yourself.
There's no way to
make tins of chilli, you can only find them.
I mean, with the much more common vending machines you can now probably get a decent stockpile if you want, but again, Cornbread isn't the important part of that recipe. You can slap together some cornbread whenever you happen to find a tin of chilli, but that's not a reason to cultivate corn or cook up a stockpile of cornbread in-and-of-itself.
As a meal on it's own, cornbread is worthless, and there's nothing you can combine it with that you can grown in a farm-plot or cook at a campfire, to make anything better.
And guess what, that chili dog cost you less ingredients in terms of crops as you only need 1 corn while the meat stew costs 2 corn and 2 potatoes.
Actually the chilli-dog cost you a tin of chilli, which provides more food and costs more dukes than anything that goes into a meat stew.
At the very least, it's harder to procure a steady supply of.
I guess part of the issue is that if i'm making food to take with me when I go exploring, I want a full stack of it so I won't run out.
Having one 'fish and gravy' item doesn't help me, even if it gives a lot of food. I want a stack of ten, but I have no reliable way to get ten cans of whatever food I need to make this food with.
With a big enough farmplot and enough ranks in LoTL, I can gather the materials to cook up ten meat stews for myself, and even ten more for my buddy to carry.