Ok, so when my inventory and motorcycle were full and I'd gotten everything from the POI that would fit, what do you have in mind that I do?
As has been pointed out, whether or not you can do something depends on the situation you are in. In my case, I specifically stated that I did do something when I was waiting on that storm for entering the biome to do a badge, but it meant not being able to do what I was trying to do.
Screamers or crafting are not at all the same thing. If a screamer comes, I can kill them in seconds and continue whatever I am doing. Killing them is also an active thing to do. They might be an interruption, but an extremely short and minor one. Crafting is really not a problem either. You don't have to sit and wait for something to craft. Almost all my crafting is done by starting it and then going to do something. My goal with crafting is to get something started crafting and then do something else. It isn't to sit there "actively" crafting something, because there is no such thing in this game. And there's no reason I can't do something else in the meantime. If I'm crafting, I'm at my base (or it's inventory crafting, which means I have space in my inventory and can do anything else while it crafts). That means, I can easily do any base activities or else I can unload so I have room to go do something like questing or scavenging or mining. On the other hand, if I'm out in the middle of a biome with a storm and my inventory is full because I was on my way back to base after filling it up, what do you think I'm going to do while I wait for the storm to end? If I'm full, I can't exactly scavenge a POI or mine. I could kill zombies in the POI, but if I had already done that because the storm started while I was already doing that, then there's not even any enemies to fight.
Now, just to make it clear, this is a 2.0 game. Obviously 2.1 made changes to storms. Maybe they will not be a big deal anymore now that they are shorter.
the thing is that you have to be prepared and adapt to the problems that the game proposes you, not the other way around,
If you are with a full inventory is that you have not foreseen the situation, you can always keep it in a box and come back for it,
Sometimes it can happen that you can not do something you had planned, it is part of the apocalypse you have to think before you can do to avoid it, take more medkits, food, drink, a tool to mine etc.
it's the adapt or die that makes it interesting.
of course the game can be played in different ways and with different options, for example with feral sense in wasteland, you will rarely stay afk unless you hide in a dark corner and stay there especially at night.
the screamer interruptions can be even more tedious than the storm, they may scream before you can do anything, and you are forced to kill hordes before you can continue what you were doing, and that's part of the fun and the apocalypse.
Another example is mining, I have to spend 30 min just pressing a button to get material to burn in the forge to craft things, but it's part of the fun of the game I can raise the loot percentage if I want, in the menu but I don't do it, so as not to break the experience.
With the storms you are not forced to sit and wait, it's your choice, risk it or choose the easy way to wait, of course sometimes it's better to wait if you are not prepared and play permanent death.
and the storms, as has already been said, there are things that can be improved, what I would not like is to eliminate the danger because then there is no survival mechanics, just some cool visuals.