Might be sooner than that, for sureSo, what's the new goal? Be done by A20 that will hopefully be out in 2022?![]()
I really hope so!Greetings. We are with you and we are waiting. All these A versions go to hell. That's when your mod comes out - the game will shine. )
Thanks, it means a lot!Subquake don’t let anyone get you down. We know it’s a work of passion and we will be ready when your done.
When you make a post like this do you stop, even for a second, to consider how rude it is?Another day, another nothing...![]()
Sorry, but. this mod is on alpha 16, it has been several years already and we already have alpha 18 and this mod is not even on alpha 17. I think it will not be at all because by then alpha 19 will be releasedWhen you make a post like this do you stop, even for a second, to consider how rude it is?
I understand that people want to be hands on with this mod but I don’t think you fully grasp the amount of work that goes into a project of this magnitude.
Not to demean those kind of mods but this is not some new smelting slot, a bigger backpack or some new plants or guns we are talking about here. A project like this is a massive undertaking, and it is all done by one man nonetheless... on his free time!
If anything he needs encouragement, and not snide remarks like this.
So please, be patient and respectful, it will come when it’s ready...
Doesn’t change my point of view. These things take time, a lot of time. As a mod author myself I have some first hand experience with this, and I just make a measly UI mod which compared to this project is a walk in the park.Sorry, but. this mod is on alpha 16, it has been several years already and we already have alpha 18 and this mod is not even on alpha 17. I think it will not be at all because by then alpha 19 will be released
Please, don't even go there. I don't know how far back you read, but Subquake is doing everthing in his power to bring Undead Legacy to the masses. This mod is (or rather used to be) a passion project, not a full time job. Development takes time, it's not just hacking in a bit of code, it's finding out what changes you want in the first place, see if they're feasible, then coding, then testing, then balancing, then some more bug fixing usually. And not just for one feature, but for loads of them. Then you need sounds, icons, maybe even custom animations and whatnot.Sorry, but. this mod is on alpha 16, it has been several years already and we already have alpha 18 and this mod is not even on alpha 17. I think it will not be at all because by then alpha 19 will be released
No it wouldn'tSubquake It would be much easier if you start coding 7DTD v2, with full mod support.
Happy to you as well!Happy holidays my 7dtd friends
Subquake your doing a great job.. don't let these boneheads bring u down... If they don't like how long it takes maybe they should go make there own mod and we can bash them for how long its taking...
Anyone who has been around playing 7 days for a while probably know by now about how long TFP can take to release major updates to the game and I really appreciate all the patience of anyone waiting for the next UL version to come out for A18+.My personal opinion is that I can criticize the work of others only in one case - if right now I can do better. In all other cases, it is permissible to either support (with advice, respect, admiration), or shut up and go your own way.Subquake, there are guys who breathed new life into the game "The X-Com", creating interesting mods "X-Files" and "X-Piratez". A 1993-1995 game that is again interesting to play in 2019.
So you can take your time, according to the experience of playing A-16 with your mod, interest will play even if you finish in 2025. )