Roland
Moderator
As @meganoth stated, most games are developed behind closed doors so we cannot see their creative process. But editing is a well known part of any creative process and to demand the creation of something without ever making edits is not reasonable.Show me one game that changed it's fundamental systems for 5 times (and still didnt settle on how should their game work, other than "you have to scav, sry no other playing style"), removed half of the features, and is in works since 2013. Other than star citizen.
I'm only coming back every several months, cause i still cant copy with how did you guys make a complete mess of a game of such huge potential.
Someone can certainly have the opinion that a rough draft is better than its final version. Since you’ve now delivered that opinion a few times since the time of A17 there is no need to keep doing it. The time where such an opinion might cause a turnabout is long past. Now it is just futile repetitive complaining for the purposes of trolling community members by derailing their questions.
It’s natural for a child to pester and cry for a candy while in the checkout line. For them to still do it in the parking lot after having been told no, firmly, is just bad manners. For this game, we are in the bus about a block from arriving home and for you to still be going on about that candy back in the checkout line is just beyond rude and boorish behavior.
Once and for all, the vision and potential you assumed and wanted for the game back in A16 was not the vision and potential the developers had in mind. No amount of pestering will change that at this point so it’s time to cope and readjust your expectations or move on to other games you enjoy. “Go back to A16 gameplay” is not useful feedback.