Prime has released a Half-Life mod you can use in the meantime, while you wait.Imagine your life being so boring and uninteresting, that you cry about a release Date
it's done when it's done. DO something else while waiting for it. Go to the gym for example![]()
I agree completely i'm back here 1 or 2 times per weeks for read the comment and i dont need to name them they know. They're here 10 times per day for cry about a release date that change absolutely nothing. (Its done when its done) and i respect that anyway alpha 20 is very fun for me.Imagine your life being so boring and uninteresting, that you cry about a release Date
it's done when it's done. DO something else while waiting for it. Go to the gym for example![]()
This has been explained to death... :deadhorse:Hi everyone I'm curious to see how this game will become. I just wanted to mention out one thing.
Don't make the same mistake as a lot of devs do which is focussing on graphics and visuals instead of mechanics and (new) interactive features. We don't care if something VISUAL is in detail or hyperrealistic. Btw I actually hate visual hyperrealism. We rather have cool new gameplay mechanics!Thank you for reading
I suspect we might be waiting for Teragon tbhSpeaking of RWG, have there been any notable changes to it for a21? Maybe more river stuff instead of those perfect S stamps we have now? Or anything done to make wilderness POIs placement/roads better?
I believe that is the design.at what point are you going to stop worrying so much about how I chose to play the game, and fix the @%$#ING BUGS. I STILL have building collapse if I dig 100 blocks below them in the ground. LIKE HOW LONG TO FIX THIS! It been like how many @%$#ing "alpha's now". You are so god damn concerned with "oh you found an exploit, we can't have you playing our game this way are that way. You waste AS MUCH @%$#ING TIME, on stupid @%$#. CLEAN THIS UP ALREADY!!!!!
Just because. Like tons of other features.If we're asking for RWG features... could the "AllowedBiomes" XML property make a return? In A19 this was how POI designers could limit which biomes a POI would spawn into, but AFAIK this isn't possible in A20. It was a very good feature and I'm not sure why it was removed.
If we're asking for RWG features... could the "AllowedBiomes" XML property make a return? In A19 this was how POI designers could limit which biomes a POI would spawn into, but AFAIK this isn't possible in A20. It was a very good feature and I'm not sure why it was removed.
Hate to burst your bubble but im fairly certain he meant map generation times.1.When you say 4x you mean that there are about four times less bumping and "lagging" in the game in general as seen in the Unity performance tool as a result of your optimizations or are you bragging of a pure 4x across the board, like "I got 60 fps in the City in a20 and now I get 240fps"?
Oh, I see. That might still be bragging though. I generate a 10k in 15-17 minutes in a20.6 with my min spec potato. that means that it should do it in about 4-6 minutes now. Awaiting a beer. And confirmation.Hate to burst your bubble but im fairly certain he meant map generation times.
Show me one game that changed it's fundamental systems for 5 times (and still didnt settle on how should their game work, other than "you have to scav, sry no other playing style"), removed half of the features, and is in works since 2013. Other than star citizen.I’m guessing it conflicted with the city tile system but I’m not sure…only that it’s removal coincided with the implementation of the tiling system.
Or maybe…just because, since @Selevan plays so many video games and therefore knows how they are successfully developed and is here to inform us from all their expertise through sarcastic responses to people asking questions of the developers. Lol
I don't see the need for the influx of of posts from you complaining recently 7 days to die is a great game yes there are bugs but you can get past most of these, you shouldn't just say about oh how the games potential has been wasted which in fact nothing has been wasted 7 days to die continues to get bigger and better with every update and there isn't any denying that.Show me one game that changed it's fundamental systems for 5 times (and still didnt settle on how should their game work, other than "you have to scav, sry no other playing style"), removed half of the features, and is in works since 2013. Other than star citizen.
I'm only coming back every several months, cause i still cant copy with how did you guys make a complete mess of a game of such huge potential.
Thank God! :rolleyes2: Bye bye :wave:I'm only coming back every several months
Oh, well, you know... just bits and pieces, here and there.I would also like to know how the dismemberment for all the zeds is progressing!
i cant explain but... the process is so demanding that heads are gonna roll.I would also like to know how the dismemberment for all the zeds is progressing!
Show me one game that changed it's fundamental systems for 5 times (and still didnt settle on how should their game work, other than "you have to scav, sry no other playing style"), removed half of the features, and is in works since 2013. Other than star citizen.
I'm only coming back every several months, cause i still cant copy with how did you guys make a complete mess of a game of such huge potential.
Yeah, not like i would want to discuss with you. Last time when you asked me for arguments, i wrote a 500 words big essay, which suspringly, you ignored.Thank God! :rolleyes2: Bye bye :wave:
Oh, well, you know... just bits and pieces, here and there.
i cant explain but... the process is so demanding that heads are gonna roll.![]()
also every now and then, zobbies can lend you a hand or leg or all.
Duh?? What? ... I must have missed it, I don't remember any reply from you. :confused2:Yeah, not like i would want to discuss with you. Last time when you asked me for arguments, i wrote a 500 words big essay, which suspringly, you ignored.