Wandering Traders SDX Mod
View attachment 27406
Demo YouTube Video:
Being new to all this mod compiling it's making me a little jumpy. God knows, i've had to do it in the past (with other games) but i've got people i host a server for and i need to be able to tell them all that it's solid and i can send it to them and it will just "work".
I set SDX, pointed it toward my 7D2D path and put the mods in the mod area and refreshed and got these errors:
(Should i be concerned? Are these ignorable?)
Also? Could i zip up this all (as is) and send it to them and let them point it to their 7D2D and, when cleared of errors, would it run just the same?
EVENT: Begin task: Backup game files
EVENT: Begin task: Import UnityEngine.dll
EVENT: Begin task: Deobfuscate Assembly Strings
INFO: Skipping string deobfuscation as it already exists
EVENT: Begin task: Patch game code
INFO: Inject: System.Void GameManager::Awake() into type(SDX.Payload.Entry, SDX.Payload).Setup at start
INFO: Inject: System.Void GameManager::StartGame() into type(SDX.Payload.ModEngine, SDX.Payload).StartupModScripts at start
Saving...
Done.
EVENT: Begin task: Deobfuscate game code
EVENT: Begin task: Compile mod patcher scripts
Dir not found: D:\(Downloads)\SDX0.7.3/Targets\7DaysToDie\Mods\SphereII_WanderingTraders\PatchScripts
Dir not found: D:\(Downloads)\SDX0.7.3/Targets\7DaysToDie\Mods\Xyth_Bandits\PatchScripts
Dir not found: D:\(Downloads)\SDX0.7.3/Targets\7DaysToDie\Mods\Xyth_WanderingTraders\PatchScripts
Compiling PatchScripts assembly...
Dir not found: D:\(Downloads)\SDX0.7.3/Targets\7DaysToDie\Mods\SphereII_WanderingTraders\PatchScripts
Dir not found: D:\(Downloads)\SDX0.7.3/Targets\7DaysToDie\Mods\Xyth_Bandits\PatchScripts
Dir not found: D:\(Downloads)\SDX0.7.3/Targets\7DaysToDie\Mods\Xyth_WanderingTraders\PatchScripts
Loading References...
INFO: Built in 145ms
Reference: SDX.Compiler.dll
Reference: Mono.Cecil.dll
Reference: E:\(Games - Steam)\steamapps\common\7 Days To Die/7DaysToDieServer_Data/Managed\Assembly-CSharp.dll
Reference: E:\(Games - Steam)\steamapps\common\7 Days To Die/7DaysToDieServer_Data/Managed\SDX.Core.dll
Reference: E:\(Games - Steam)\steamapps\common\7 Days To Die/7DaysToDieServer_Data/Managed\SDX.Payload.dll
WARN: d:\(Downloads)\SDX0.7.3\Targets\7DaysToDie\Mods\AnimationSDX\PatchScripts\Animations.cs(5,14): error CS0234: The type or namespace name 'Linq' does not exist in the namespace 'System' (are you missing an assembly reference?)
WARN: d:\(Downloads)\SDX0.7.3\Targets\7DaysToDie\Mods\HalDllUpdates\PatchScripts\PatcherHalDll.cs(4,14): error CS0234: The type or namespace name 'Xml' does not exist in the namespace 'System' (are you missing an assembly reference?)
WARN: d:\(Downloads)\SDX0.7.3\Targets\7DaysToDie\Mods\HalDllUpdates\PatchScripts\PatcherHalDll.cs(10,14): error CS0234: The type or namespace name 'Linq' does not exist in the namespace 'System' (are you missing an assembly reference?)
ERROR: Failed to compile PatchMods
ERROR: Task Compile mod patcher scripts failed
EVENT: Action completed at: 4/4/2019 12:07:53 PM and took 1.35 seconds