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Wandering Traders DMT Mod

Xyth, when I switch from using DirectX to OpenGL with -force-glcore parameter, interaction with him works again without crashing. Unfortunately OpenGL makes the game incredibly slow for me. Do you think there's some kind of graphical bug somewhere in this mod that may get triggered only in DirectX mode?

UPDATE:

Switching back to default (DirectX 11), showed up the dialogue but the character in the dialogue options was missing and the game crashed again. Then I tried to switch to DirectX with the feature set of DirectX 10.1 by using -force-feature-level-10-1 parameter and it works without crashing. Man this is definitely getting pretty weird... But at the very least now I can continue playing this interestingly started game session. For now... :p

 
Last edited by a moderator:
This modlet is now retired as it is replaced by the CreaturePacks and for advanced features, the NPC modlet. See you there.

 
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