You could just tie the temperature to the quality of the armor items. It would be more or less what we have now (and basically what we had before) but it'd just be armor instead of a separate clothing system and it'd be completely acceptable as a stop gap feature IF that was what they had originally intended. It would have taken them genuinely 10 minutes. They CHOSE to not do that and then went even further later as to just turn temperature OFF. No reason was provided to players
Ten minutes? Sure, they needed weeks or months to add the current temperature system. Changing a temporary system with another temporary system takes time and also opens up for unnecessary critique because people will assume the new system will be the final system. Are you sure you wouldn't have protested about this "simplification" if they had done that ?
You are correct that they could have done it, you are right that there would have been also good reasons for it, but there are also disadvantages to what you have proposed. So it seems they decided against this course.
And yes, they informed us about it. I have no inside knowledge at all about development (just a volunteer moderator) and I heard about it being temporary. Since I don't read their social media, it must have been here in the forum or in patch notes.
We can truly only speculate but I firmly believe TFP had absolutely no intention of bringing temperature back because it was pretty much silently removed with the armor update and went MIA for 2 years, then in the very update that was supposed to introduce weather and biome hazards there was not even a whimper of temperature mechanics returning. THEN the ■■■■storm happened and suddenly they took the 10 minutes to turn the feature back on. I don't like this revisionism people are pushing that "it was just a stop-gap in an in-development game" when there's genuinely no evidence to support it. All we have is the sequence of events and the complete silence on the matter which indicate that that wasn't true. And there's also no real reason TFP had to remove it in the first place
Oh, I really want to understand those 10 minutes to get it back. The ■■■■storm happened somewhere in April/May/June last year. Are you saying 10 minutes after that a new release was there with the new temperature system? If not, how do you get at those 10 minutes? Sure, its hyperbole, but I didn't see temperature return for days or weeks either, it was months.
I am also astounded how simply you stamp Roland as a liar when he said clearly they gave that information that temperature would return. Not even a doubt that your "facts" could not all be as "clear" as you say.
I've already indicated how they could have maintained a semblance of temperature progression in the first paragraph but it's also worth noting that there wasn't anything all that wrong with the previous temperature system and it's not so significantly different from the one we have now that would indicate that 2 years of work went into it. It's very clear in my opinion they just wanted to remove it and then put a couple days work into it when people were loud about it. It was hardly some revolution that upended the games code and required the entire system to be removed for 2 years just for the game to be playable was it? It could have comfortably been left on and then just updated to be what we have now.
We all know how slow development is with 7d2d. But whenever it fits our argument we simply say it takes 10 minutes !? Sorry, you should know better.
The reason may be either because we are ignorant about what it takes to make changes in this old grown code or they are simply very slow devs or both. No matter, when they do something it always takes a lot more time than 10 minutes.