I think most would not disagree on keeping jars, as long as someone provides a good balance alternative that does not involve significant changes to the game (like multi-step purification of water that involves several new recipes and even a new workstation).
I've often said that the game should have TWO separate balancing rules, one for SP and one for MP.
I agree with with you on this point. I had thought about it many times.
What are the main points of contention. Single player/Multiplayer,
Genre preference/Genre preference Player desire/TFP desire,
Default configuration/Modded configuration.
Now the added responsibility of obligation to PS - MS - and all the International
acronyms regulating game design. And the thought of cross platform game play.
The majority can be broken down into one word; "Configuration" how is configuration
controlled. The config folder. How is the game modded many times? Changing the
variables in the config folder. Where is the config folder located? In the default
folder hierarchy. How can it be controlled within a modded ideal and still support
console? The same way it is done now, XUI controls and windows.
Without having to go ape■■■■ adding a bunch of dropdowns selectors and sliders, why
can't multiple config folders be placed in the default directory structure?
SP/MP/etc. or if that naming convention ruffles feathers, Default/Extended/Extended2
etc.
So in the main menu you pick the drop down for which configuration you want to play
and the Xui control points to the associated named config folder. Jars go or jars stay,
but the jars argument can finally go away. So no "inconvenience" it is just "1" choice
to address a ##### of voices, and we can crack on.
The inconvenience of creating the alternate configurations would be once, Copy and
paste the default folder, open in editor change the variables, save. It would bypass the
need to use the Mods folder and 0_TFP_Harmony. That would be left in place for PC modders
to use. So international modding regulations, still intact, the jar jar thing put to rest.
People that don't mod don't feel compelled or cheated.
It's too bad that the honey station was added. I was going to suggest a while back, to
change the recipe for glue to be honey and bone instead of drinkJarBoiledWater and bone.
Why honey it's a natural resource, can be found around the playing field, it is sticky,
fits in with makeshift apocalyptic environment, it would give it multiple uses, and it
could be tiered, meaning boiled to glue creates multiple, or in a pinch honey and cloth
can make one duct tape in an emergency.
An old reference game Castle Wolfenstein.