PC V2.0 Storms Brewing Dev Diary

Probably. Smell and water are near full functionality, apiary maybe half way, but storm changes have a lot more work left. After functionality, comes feedback, bug fixes and tweaks.
Is there likely disastrous changes to the map between 2.3 and 2.5? Our group is about to start a new game with 2.3, with a potential long timeframe, and we might want to update, but not if it might scuttle the map.
 
Is there likely disastrous changes to the map between 2.3 and 2.5? Our group is about to start a new game with 2.3, with a potential long timeframe, and we might want to update, but not if it might scuttle the map.
That's unlikely. I've seen a total of one minor update version (such as 2.1, 2.2, 2.3, etc.) that broke saves and it was because of a bug with saves. Updates that break saves are major updates (2.0, 3.0, 4.0). Not updating for a minor update can sometimes mean you miss out on certain things, such as any new POI, and you may be required to re-spend your perk points if they change perks in a minor update, but you should have no issue continuing to play an older save. You can still play a 2.0 save on 2.4, for example. None of the things they've mentioned for 2.5 seem to be things that would have any chance of breaking a save.
 
@faatal This might be a silly question, but will bandits and zombies interact with each other? Is it possible to build POIs using both? It would be cool if bandits tried to defend their territory and zombies would eat bandits, but I could see that being a lot of CPU overhead too.
 
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