Upcoming Bandits in 7 Days to Die

Nope. Don´t want PvP. If i wanted a PvP game i would play Rust. This is a PvE focused game, always was, always will be. If people would think that PvP is the better experience than bandits, the PvP numbers would be higher than jsut 1% of the playerbase,
I would like a combined map. Where there would be both PvE areas and PvP areas. Pure PvP is not very well implemented here, since the levels of players and their equipment can vary greatly.
 
I would like a combined map. Where there would be both PvE areas and PvP areas. Pure PvP is not very well implemented here, since the levels of players and their equipment can vary greatly.
The maps are already "combined" in a way as the game is run on community servers. This is not a MMO and, so, doesn't require stuff like that FO76 implemented where players being attacked don't take damage unless they choose to retaliate. Wanna play PvP? Go to a PvP server. Wanna play PvE? Go to a PvE server or play solo.
 
The maps are already "combined" in a way as the game is run on community servers. This is not a MMO and, so, doesn't require stuff like that FO76 implemented where players being attacked don't take damage unless they choose to retaliate. Wanna play PvP? Go to a PvP server. Wanna play PvE? Go to a PvE server or play solo.
You probably didn't understand what I wrote.
Here's an example of a server https://steamcommunity.com/app/251570/discussions/2/1741106440019409571/?ysclid=mdpoyioz29746952690
Such zones are provided by mods and scripts. I would like to see this in vanilla.
 
You probably didn't understand what I wrote.
Here's an example of a server https://steamcommunity.com/app/251570/discussions/2/1741106440019409571/?ysclid=mdpoyioz29746952690
Such zones are provided by mods and scripts. I would like to see this in vanilla.
I see. Is the modded server not sufficient? Console players are out of luck, but I don't know that the entire community should be affected (or penalized) because the base game doesn't have "PvE areas and PvP areas".
 
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I see. Is the modded server not sufficient? Console players are out of luck, but I don't know that the entire community should be affected (or penalized) because game doesn't have "PvE areas and PvP areas".
There are very few such servers, since such a setup is not a trivial task. And I would like to see more of them.

And why should the community suffer from adding map setup options?
 
And why should the community suffer from adding map setup options?
It wouldn't unless such areas or the option of creating such areas were added to RWG, which is both unlikely and utterly unnecessary, imo, when people can simply choose a server to play on or play solo.

Is it feasible for the settings menu(s) to be turned into something like the GCM and SCM mods for Fallout 4. Sure. I imagine it would be completely overwhelming to people unaccustomed to modding and configuring games almost to their exact specifications, yet that's what most people are asking of TFP. Question: is it reasonable to ask or expect TFP to accommodate the personal preferences, whims and/or tastes of everyone playing the game?
 
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