@MrSamuelAdam
Delete the mod from the launcher than install while vanilla is 16.2 and see if that fixes it.
@Spider:
Log file regarding the exception I get after the game loads into the main screen:
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
d3d: failed to create 2D texture id=1587 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=1591 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
2017-09-04T13:11:09 15.663 INF WorldStaticData.Init() needed 8.589s
DirectoryNotFoundException: Could not find a part of the path "Z:\SteamLibrary\steamapps\common\7 Days To Die\Data\UMATextures\TraderCaitlin_0_d.png".
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
at System.IO.File.Create (System.String path, Int32 bufferSize) [0x00000] in <filename unknown>:0
at System.IO.File.Create (System.String path) [0x00000] in <filename unknown>:0
at UMA.ArchetypeTextureCache.SaveToFile (System.String archetypeName, Boolean archetypeIsPlayer, Int32 atlasIndex, UnityEngine.Texture2D diff, UnityEngine.Texture2D spec, UnityEngine.Texture2D nrm) [0x00000] in <filename unknown>:0
at UMA.ArchetypeTextureCache.AddTexturesToCache (System.String archetypeName, Boolean archetypeIsPlayer, UnityEngine.Texture[] textures, Int32 atlasIndex) [0x00000] in <filename unknown>:0
at UMA.TextureProcessPROCoroutine+<workerMethod>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
at UMA.WorkerCoroutine.Work () [0x00000] in <filename unknown>:0
Rethrow as Exception: Exception in WorkerCoroutine: UMA.TextureProcessPROCoroutine
at UMA.WorkerCoroutine.Work () [0x00000] in <filename unknown>:0
at UMA.WorkerCoroutine.Work () [0x00000] in <filename unknown>:0
at UMA.UMAGeneratorBuiltin.HandleDirtyUpdate (UMA.UMAData data) [0x00000] in <filename unknown>:0
at UMA.UMAGeneratorBuiltin.OnDirtyUpdate () [0x00000] in <filename unknown>:0
at UMA.UMAGeneratorBuiltin.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
2017-09-04T13:11:10 16.406 INF [steamworks.NET] Login ok.
2017-09-04T13:11:10 16.604 INF AchievementManager: Received stats and achievements from Steam
2017-09-04T13:11:14 20.757 INF OnApplicationQuit