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True Survival

Found a trader and entered the compound right as a runner attacked and started pounding on the compound doors.

Not sure if that has anything to do with the following errors that started spamming the console or not:

Null_Ref.jpg

The error reads:

"NullReferenceException Object reference not set to an instance of an object"

EDIT

I wonder if it has anything to do with this console error I get when i load the game:

trader.jpg

 
Last edited by a moderator:
OK so I'm back to vent some of my frustration and get some help. Why is that installing this mod is now a f*ck*ng rocket science!? I tried several things and none of them works. The game hang with the console open when loading the menu showing some errors regarding the blocks.xml file.
First of all, I started with a verified via Steam installation of A16.2. I then downloaded the manual package from this post first page. I copied everything from the package where it should be based on folders names. Then I start the game directly via the executable without EAC. Game hang at menu...

Secondly, after reverting back via Steam to a fresh A16.2. I tried installing via 7D2D Mod Launcher version 1.0.3.13. I don't particularly like this "app" but I went with it anyway. Since I had the True Survival package unzipped already, I used the option "open local file" in 7D2D Mod Launcher and pointed it at the config.XML from the unzipped TS package. Nothing happened...

What exactly am I doing wrong here? Every previous version of this mod worked just fine by copying over the files from the archive to the game dir... The link for the "open URL" method was removed from the first page so I assume this is no longer needed.

Please, someone help me!

Installing the mod is 1 click of 1 button. It's incredibly easy.
Here is what I recommend doing.

1) Remove 7D2D from your system completely & manually delete any remaining files in the 7D2D folder that are left after uninstalling.

2) Re-DL 7D2D on Steam.

3) After it's finished downloading, right click and go to Properties -> Betas -> Choose 16.2. Wait for the game to downgrade back to 16.2.

4) Now open 7D2D launcher and expand the "True Survival" on the top left. Highlight True Survival 16.2 and UN-Check "Use UAC" then click Play.
Sorry for the trouble, but thank you for coming to vent and asking for help, rather than giving up.

daydark has great advice for you.

The Open URL is open up config files for adding mod configuration rather than mod files.

You could also follow the first three steps of daydark's post, and make a manual copy of the game, and extract the True Survival files over top of it, and you should be set.

 
single player only

hi everyone.,

sorry for the dumb question, but can i play this mod Single player only,, is it enough just to install the client files then, or do i have to install in another way to get the "server part" too?

cheers

Canadus.

 
Spider,
An awesome effort and can fully appreciate you wanting a break. Just wanted to thank you for your commitment to the mod. IT has been 100's of hours of fun and still going.
I second that, kick back and relax bro.

- - - Updated - - -

Jesus, why do you hate us so much spider.
I'm huddling in a corner barely alive.
Now this is why i play the mod. Just wait till i come for you ahahaahaaaaa.

- - - Updated - - -

Where can i go to donate? you guys deserve it!
There is no you guys. Its all spider pardner.

- - - Updated - - -

Installing the mod is 1 click of 1 button. It's incredibly easy.
Here is what I recommend doing.

1) Remove 7D2D from your system completely & manually delete any remaining files in the 7D2D folder that are left after uninstalling.

2) Re-DL 7D2D on Steam.

3) After it's finished downloading, right click and go to Properties -> Betas -> Choose 16.2. Wait for the game to downgrade back to 16.2.

4) Now open 7D2D launcher and expand the "True Survival" on the top left. Highlight True Survival 16.2 and UN-Check "Use UAC" then click Play.
couldnt have posted it better myself, everyone look here!!!

- - - Updated - - -

ok pics or this mod didnt happen.more seriously, where can i go to see this mod in action?
official true survival server

- - - Updated - - -

hi everyone.,
sorry for the dumb question, but can i play this mod Single player only,, is it enough just to install the client files then, or do i have to install in another way to get the "server part" too?

cheers

Canadus.
all in one install with the modlauncher apparently

 
Just wanted to report that with a clean 16.2 7DTD installation and a clean copy of any of the available full mod installs (launcher or direct download) that they work fine however I'm still getting an error when loading the game that reads:

DirectoryNotFoundException: Could not find a part of the path

C:\7D2D\True_Survival\True_Survival_A16.2\Data\UMATextures\TraderCaitlin_0_d.png".

I could swear I remember seeing this file in earlier builds, but can't seem to find it anywhere.

EDIT: After doing some research, this seems to be a 7DTD error. Sorry!

EDIT 2: I was able to extract TraderCaitlin_0_n.png from the assets file, renamed it and placed it in the listed directory and the error went away.

 
Last edited by a moderator:
Found a trader and entered the compound right as a runner attacked and started pounding on the compound doors.
Not sure if that has anything to do with the following errors that started spamming the console or not:

View attachment 22533

The error reads:

"NullReferenceException Object reference not set to an instance of an object"

EDIT

I wonder if it has anything to do with this console error I get when i load the game:

View attachment 22534
I get the same error (console-spam) as soon as i enter the trader.

Log says:

NullReferenceException: Object reference not set to an instance of an object

at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0

at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0

at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0

at GameManager.DA () [0x00000] in <filename unknown>:0

at GameManager.Update () [0x00000] in <filename unknown>:0

P.S. Thank you Spieder for the hard work on this mod - i don´t play vannila 7d2d anymore - its just a basics tutorial for your masterpiece

 
Now the mod is released can you point me toward which file to increase profession page drop or to decrease amount required for next profession please?

I knew where it was on older release. I cannot find in Loot.xml now. The amount is too high when playing SP for me.

Great work again btw, much appreciated. Never play without it.

Cheers

 
Now the mod is released can you point me toward which file to increase profession page drop or to decrease amount required for next profession please?
I knew where it was on older release. I cannot find in Loot.xml now. The amount is too high when playing SP for me.

Great work again btw, much appreciated. Never play without it.

Cheers
I think you'll find that the crafting a profession book being gated behind having a research tables a bigger hurdle than gathering 10 skillbooks. However the file you'll want to look into would be recipes.xml. Hope that helps!

 
I think you'll find that the crafting a profession book being gated behind having a research tables a bigger hurdle than gathering 10 skillbooks. However the file you'll want to look into would be recipes.xml. Hope that helps!
Sorry, I still don't see it. get no search results for book,skill, or profession... in that file?

 
@Deven-

The Research Desk is only planks,nails and glue. You could have one built on your first night. The only barrier is you have to do the work, no freebies.

@obsidianmcbovril-

I would recommend you try it like it is. I increased its drop chance and also gave almost everywhere a chance to drop it. Also you can scrap the "For Dummies" XP Books for Skill Paper and craft the Skill Papers into Profession Pages. So the Profession Pages drop more often and you have another source to collect them. You didn't find enough in TSA15 I would like the player to learn a few professions before they have reached end game.

 
@Deven-The Research Desk is only planks,nails and glue. You could have one built on your first night. The only barrier is you have to do the work, no freebies.

@obsidianmcbovril-

I would recommend you try it like it is. I increased its drop chance and also gave almost everywhere a chance to drop it. Also you can scrap the "For Dummies" XP Books for Skill Paper and craft the Skill Papers into Profession Pages. So the Profession Pages drop more often and you have another source to collect them. You didn't find enough in TSA15 I would like the player to learn a few professions before they have reached end game.

That's fair enough. I guess I was thinking about the older way. I never reached a 2nd profession on that without giving myself 10 pages when I'd collected 10.

 
@Deven-The Research Desk is only planks,nails and glue. You could have one built on your first night. The only barrier is you have to do the work, no freebies.

@obsidianmcbovril-

I would recommend you try it like it is. I increased its drop chance and also gave almost everywhere a chance to drop it. Also you can scrap the "For Dummies" XP Books for Skill Paper and craft the Skill Papers into Profession Pages. So the Profession Pages drop more often and you have another source to collect them. You didn't find enough in TSA15 I would like the player to learn a few professions before they have reached end game.
Great mod and thank you for your work. I find it easier to find 10 skill books and scrap 'em than to find the necessary amount of glue needed for the table. Probably just bad/good luck, depending how you look at it :)

Couple more things to report:

1) wildBeans doesn't have an inventory icon

2) the quest name/text for the plank quest is missing, although I did go ahead and fix mine locally, something like this

<quest id="quest_BasicSurvival24" group_name_key="quest_BasicSurvival" name_key="Building with Planks" subtitle_key="Building with Wooden Planks" description_key="Building or patching up a defensive structure becomes much more viable with large planks. Craft two types of large wooden planks to learn their value in fortifying a base." icon="ui_game_symbol_armor_leather" category_key="quest">

 
I downloaded this with the 7dtd launcher and cosole spams eac something not found and then freezes on creating player I launched without eac so I don't know what I did wrong launcher downloaded game copy from steam so I don't know

 
Installing the mod is 1 click of 1 button. It's incredibly easy.
Here is what I recommend doing.

1) Remove 7D2D from your system completely & manually delete any remaining files in the 7D2D folder that are left after uninstalling.

2) Re-DL 7D2D on Steam.

3) After it's finished downloading, right click and go to Properties -> Betas -> Choose 16.2. Wait for the game to downgrade back to 16.2.

4) Now open 7D2D launcher and expand the "True Survival" on the top left. Highlight True Survival 16.2 and UN-Check "Use UAC" then click Play.
Do these steps

 
Found a trader and entered the compound right as a runner attacked and started pounding on the compound doors.
Not sure if that has anything to do with the following errors that started spamming the console or not:

View attachment 22533

The error reads:

"NullReferenceException Object reference not set to an instance of an object"

EDIT

I wonder if it has anything to do with this console error I get when i load the game:

View attachment 22534

I get the same error (console-spam) as soon as i enter the trader.
Log says:

NullReferenceException: Object reference not set to an instance of an object

at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0

at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0

at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0

at GameManager.DA () [0x00000] in <filename unknown>:0

at GameManager.Update () [0x00000] in <filename unknown>:0

P.S. Thank you Spieder for the hard work on this mod - i don´t play vannila 7d2d anymore - its just a basics tutorial for your masterpiece

For the exception that happens on game load, it's looking for "TraderCaitlin_0_d.png" in Data/UMAtextures. There is no such folder under the Data folder.

I don't know if this is related or not to the exception we're getting when we enter a traders compound but there errors persist even if you leave the area.

This pretty much breaks the game and the only solution for now is to start over.

 
Last edited by a moderator:
I caught the bug : the frame of the ramp of the brick block throws console message - "id ERR block 1012 uses a texture id 381that is not in the atlas!"

 
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