Buffs:
- Radiation sickness from walking on Radiated Soil.
- Added new Limp debuff. When a player reaches 10% health they will limp. Heal up above 10% health to heal the Limp
- Added new Fast Travel buff when you are traveling on a paved road. When on a paved road you will travel 50% faster. This also applies to animals and zombies.
- Poison Debuff with four 24 hour stages added with the final stage causing death.
- Vitamins give wellness buff over time but do not cure dysentery.
- Antibiotics do not give wellness and cure wound infections.
- Shock buff slows, reduces stamina / health, and lowers Wellness.
- Large 1st Aid Kit heals and splints leg.
- Smoking reduces hunger but has a slight stamina drain and lowers wellness slightly.
- Sedative quickly lowers Stamina.
- Red Bull Stamina boosts last twice as long as coffee.
- Bear Trap traps the player and inflicts bleed and breaks legs.
- Sleeping bags raise your core temp by 20 and can be picked up
- Mattress beds give 1 health every 5 seconds and raise your core temp by 25. Cannot be picked up.
- Big Beds give 2 health every 5 seconds and raise your core temp by 30. Cannot be picked up.
- Most drink can be dumped on your head the the left mouse button. When used it will lower your core temp by -15 for 3 min. Returns jar. Put out fires and remove Acid Spit.
- If a player takes more than 3 Antibiotics in a 12 day period they will become immune to the beneficial effects of Antibiotics for 7 days.
Addiction
Stimulant Can be looted or made by a Scientist with 1xBottle Water + 1xCrushed Goldenrod + 1xMixed Chemicals = 3 Stimulants. Stimulant Buff last 3 minutes increases Wellness by 1 and stamina by 4 every second. Multiple stimulants can be taken to stack buff time. Potential risks listed below (Withdrawal).
There are 3 different addiction stages for stimulants:
- Addiction Stage 1 requires more than 3 Stimulants in a 24 hour period.
- Addiction Stage 2 requires more than 6 Stimulants in a 48 hour period.
- Addiction Stage 3 requires more than 9 Stimulants in a 72 hour period.
- Addiction Stage 1 (+1 Stamina every second /+ 10% movement speed / -0.1 Wellness every 8 hours)
- Addiction Stage 2 (+2 Stamina every second / + 15% movement speed / -0.1 Wellness every 8 hours)
- Addiction Stage 3 (+4 Stamina every second / + 25% movement speed / -0.2 Wellness every 8 hours)
Withdrawal
There are 3 different stages of withdrawal. If you do not keep taking Stimulants you will lose your Addiction Buff and get a Withdrawal Buff. Taking another Stimulant will cure the Withdrawal buff instantly.
- Withdrawal Stage 1 (+1 Stamina every second / - 5% movement speed / -0. Wellness every 2 in-game hours)
- Withdrawal Stage 2 (+2 Stamina every second / -10% movement speed / -0.4 Wellness every 2 in-game hours)
- Withdrawal Stage 3 (+2 Stamina every second / -15% movement speed / -0.5 Wellness every 2 in-game hours)
Zombies now have a chance to transmit a Virus instead of an infection. Use Antiviral Meds to cure Zombie Virus.
Stun is changed to a Zombie Grab (same buff just renamed for immersion)
Wound Buff System
Anything that can attack you has a chance to hurt you. Get hurt too much and you will be wounded. To heal the wound you will have to treat it and maintain it until it heals. This wound system has 5 stages.
- The first is Bruised and needs no tending to or maintaining it will heal on its own as long as you are not hurt more.
- The Second is a Small Wound. When you receive enough damage to get a Small Wound you will also get a Pain Buff that can be cured with a Pain Killer. To Heal the Small Wound you need to use a Bandage on it. After some time the bandage will get dirty and need reapplied. Do all of this successfully and your small wound will heal into Bruised. Fail to keep the wound clean or receive to much more damage from attackers and it will progress to a Wound.
- The Third is a Wound. When you receive enough damage to get a Wound you will also get a Sprained Leg Buff that can be cured with a Splint. To Heal the Wound you need to use a First Aid Bandage on it. After some time the First Aid Bandage will get dirty and need reapplied. Do all of this successfully and your Wound will heal into Small Wound. Fail to keep the wound clean or receive to much more damage from attackers and it will progress to a Sever Wound.
- The Forth is a Sever Wound. When you receive enough damage to get a Sever Wound you will also get a Gash Buff that can be cured with a Suter Kit. To Heal the Sever Wound you need to use a Sanitized Bandage on it. After some time the Sanitized Bandage will get dirty and need reapplied. Do all of this successfully and your Sever Wound will heal into a Wound. Fail to keep the wound clean or receive to much more damage from attackers and it will progress to an Infected Wound.
- The Last stage is an Infected Wound. When you receive enough damage to get an Infected Wound you will also get an Infection (not the Z Virus) To Heal the Infected Wound you need to use a Sanitized Bandage on it. After some time the Sanitized Bandage will get dirty and need reapplied. Do all of this successfully and your Infected Wound will heal into a Sever Wound. Fail to keep the wound clean and you will die.
Zombie Bites
Getting bitten and not caring for it is the only way to get the Z Virus. Infected can only Bite you if they Grab (stun) you. Once you receive a Bite you will also get a Bleed that can be healed as normal. To remove the Bite you must cook a Metal/Steel Pipe in the Campfire/Burn Barrel and Cauterize the Bite with it. You have 24 game hours to do this before you catch the Z Virus. After you Cauterize the Bite you will have a Bite Wound that you will need to treat with a Bandage. After some time the bandage will get dirty and need reapplying. Do all this successfully and you will receive a Wound, fail to do any of these steps and you will be infected with the Z Virus.
Wellness System
- Vitamins give a wellness buff over time but do not cure dysentery.
- Apple/Carrot/Yucca/Tea Juices increase wellness by 0.2.
- Wellness Juice increases wellness by 1.
- Antibiotics do not give wellness.
- Beer reduces Wellness by -0.5.
- Pain Pills reduce wellness by -0.1.
- All canned foods reduce Wellness by -0.1
- Grain Alcohol reduces wellness by -1.
Quest
- Added five part quest chain for all professions
- Added total of 54 Quest so far
Perks
- Nearly all needed recipes are bought with Skill Points that are gained by leveling skills
- Added total of 54 Perks so far
Download Full A15.1 Mod Here–https://github.com/SpiderJZMOD/True-Survial-A15-JZMOD.git
Steam Group and Mod Forums –http://steamcommunity.com/groups/HardcoreSurvivalServer