Poojam
New member
[quote=AlyssaFaden;958921
What things have been removed for YOU that you wish were still in the game?
Sound. You used to be able to hear people from a long ways away. It was thrilling to track down a tinking forge or someone augering. It was actually a bit op to be fair if you turned down all the ambient noises. But instead of making it more realistic they nerfed it into the ground. Now you can't hear that guy standing 250 meters away shooting at you with his ak47 or hear that mini bike because they are two blocks over. It's completely terrible and has made pvp very difficult. You can only rely on visuals or hear people right on top of you essentially. Would like to be able to hear gun shots, vehicles, and power tools from 1km away or so. Not unrealistic.
Weapon parts, books, quality levels on batteries and engines affecting speed, my characters agility and stamina is now all chopped up and spoon fed back to me via xp, run strafing, run backwards, sticks, combining things on workbenches, loot from zombies, picking plants instead of punching, hate that you can craft everything, quality of item being tied to loot level of the looter, crafting grid, left click menus.
Basically everything they have redone since a9. The stuff they added since then is good (distant terrain, birds, vehicles, paint, more recipes, quests, traders I guess, gfx updates). But at least 50% of their design work has been focused on making the game more of a grind fest. Anything that madmole seems to have a say in tends to go that way anyways. They could be hundred millionaires by now, but instead they will spend it all developing their idea of what is fun instead of what the market wants and then spending their cash and retirement developing their vision.
What things have been removed for YOU that you wish were still in the game?
Sound. You used to be able to hear people from a long ways away. It was thrilling to track down a tinking forge or someone augering. It was actually a bit op to be fair if you turned down all the ambient noises. But instead of making it more realistic they nerfed it into the ground. Now you can't hear that guy standing 250 meters away shooting at you with his ak47 or hear that mini bike because they are two blocks over. It's completely terrible and has made pvp very difficult. You can only rely on visuals or hear people right on top of you essentially. Would like to be able to hear gun shots, vehicles, and power tools from 1km away or so. Not unrealistic.
Weapon parts, books, quality levels on batteries and engines affecting speed, my characters agility and stamina is now all chopped up and spoon fed back to me via xp, run strafing, run backwards, sticks, combining things on workbenches, loot from zombies, picking plants instead of punching, hate that you can craft everything, quality of item being tied to loot level of the looter, crafting grid, left click menus.
Basically everything they have redone since a9. The stuff they added since then is good (distant terrain, birds, vehicles, paint, more recipes, quests, traders I guess, gfx updates). But at least 50% of their design work has been focused on making the game more of a grind fest. Anything that madmole seems to have a say in tends to go that way anyways. They could be hundred millionaires by now, but instead they will spend it all developing their idea of what is fun instead of what the market wants and then spending their cash and retirement developing their vision.