They are bring a hybrid LBD!

If that's the case, how will you level something like pots or grills up? Will you just gain a lot of experience by just starting a bunch of food and leaving? We don't even get regular experience for that now if we aren't there with the interface open while things are being made (this includes all workstations). And should you get better by just tossing a bunch of stuff in and leaving? That sounds to me like it will be just as bad as spam crafting. At least it's just an alternative, so I can use a mod to increase magazine drops back to where they are now and not deal with it.

Yes, I would guess you will be able to craft better pots by simply cooking stuff. As you need to get ingredients for any cooking and all you get is a speedup of your cooking I don't think we need to fear exploits. Someone wasting hundreds of cooking hours with ingredients he needed to scavenge or farm first won't save any time because he will waste more time for increasing his crafting skill than he later saves with cooking stuff he needs.
 
MM probably already has this fleshed out, but here is a personal thought.

On the other side couldn't just the cooking skill increase as you cook, and have the buffs
or bonuses applied as it progresses. Then also have a proximity, of the campfire for the check.
Like LCB perimeter, or active chunk, or any other distance. Pots could then be reassigned to
crafting and they would only account for the speed of an attempt.

For the cooking having it initially burn food often, rendering the lowest quality of the food,
or un-useable food, and potentially lose resources, until the player gets better at cooking. So even
if it is spam crafted, a ton of resources would need to be gathered to progress. Which invites exploration
trader interactivity and purchase, or investing in a farm, which also invites exploration. At a specific level
certain recipes would no longer yield better quality. Until an entire tier is complete, then higher
tier unlocks could either be un-lockable, or have a low chance of success. Meat has to be hunted. If you want to
potentially throw a monkey wrench, adjust the qty of meat yielded from hunted game, and quantity of meat needed
for higher recipes. Or TFP can call on an old favorite, and separate the types of meat like before. I would
not have an aversion to rabbit on a stick myself. Or a picture of some drumsticks. A ton of recipes could be
added to validate extend and make cooking more detailed or preferential per player.

For drinks, like the simplest clean drinkable water, would have 3 potentials, clean water, returned stagnant
water or lose the water. That could then more detailed drinks, rendering a good drink, a low yield drink,
regular water, or Nada. Progression would render higher success as you progress through the game.
Spam crafting would give both more chances of success and more chances of failure until progression is at
a viable level. Leaving the other mechanics intact should it become overwhelming for a player, either temporarily
or permanently.

If grouped using the same progression already in place like for Tier 1 that you put cooking points into now. Top
recipe is coffee.

Lowering the cookbook spawn and applying just cooking exp points instead, the reading each cookbook
helps accelerate learning, but does not skip progression, individual recipe books can be added.
All they are in reality are icons, So if you find a JavaMammaForDumb■■■■s coffee book it could prematurely allow
you to "attempt" to make coffee. But with a lower chance of not screwing it up depending on how far you have already
progressed in that tier. It would give a purpose for all the coffee I find early on, or I could still wait until I
am at a level of understanding, then take the plunge.

So cookbook itself would be exp toward, progressing through cooking, and each specific recipes for Dumb■■■■s
Like JavaMammaForDumb■■■■s, would be to unlock the potential of success for that recipe, upon success you
get exp toward the whole. If RNG be good that play through, and you get a beef stew, and succeed then you get
a higher percentage of exp toward cooking. But only 1 success per book found. So no spam crafting a higher
tier recipe, to bypass the process. This invites exploration, or trader interaction, and progresses with game play.

The same premise could be used in any of the LBD hybid to make it all feel organic and cohesive through a play through.
The longer the game the more you get or discover. Short play would render the basic necessities, for that time period.
 
No, they haven't lied to me. They presented a road map with some tentative dates. They never told me they would guaranteed hit those dates, and I never thought they would.

Despite all your efforts to making it seem like TFP are somehow to blame here, you just keep on pointing out what a mistake YOU made of believing the dates would be realized. Normal people would not be so emotional over this (it is just a game that is delayed); and among those who for whatever reasons get emotional about such a trivial thing, most wouldn't insist on telling everyone about what a sucker to believe tentative dates could not be missed over and over and over again.
March 21st 2024 was the first time they publicly stated that they would be relaunching to console as a new game. I thought it was 2022, but, I am glad I checked. They got the rights back in 2019...and that's right about when they knew they were going to relaunch as a new game for console.
That meant they had to start changing things up and dumbing things down...and let the PC crowd wonder and ■■■■■ and complain about all the changes that made no sense to them.
"all dates subject to change" you seem to think that is some kind of magic underwear. They could not have met the dates on the road map. PERIOD.
So while you can say YOU NEVER BELIEVED THOSE DATES, it is beyond ■■■■■■■ to suggest that they did not lie to get this back on console or to get console gamers to give them more runway to keep on imagineering the game.

I am tired of people turning a blind eye to everything...like you can't call people out for this ■■■■. Our societies are run by white collar criminals because dip■■■■s say "oh well...it's just how things work".
 
March 21st 2024 was the first time they publicly stated that they would be relaunching to console as a new game. I thought it was 2022, but, I am glad I checked. They got the rights back in 2019...and that's right about when they knew they were going to relaunch as a new game for console.
That meant they had to start changing things up and dumbing things down...and let the PC crowd wonder and ■■■■■ and complain about all the changes that made no sense to them.
"all dates subject to change" you seem to think that is some kind of magic underwear. They could not have met the dates on the road map. PERIOD.
So while you can say YOU NEVER BELIEVED THOSE DATES, it is beyond ■■■■■■■ to suggest that they did not lie to get this back on console or to get console gamers to give them more runway to keep on imagineering the game.

I am tired of people turning a blind eye to everything...like you can't call people out for this ■■■■. Our societies are run by white collar criminals because dip■■■■s say "oh well...it's just how things work".
They did not lie and you still dont have an argument. Seek professional help. There is no argument to win. So you lose by default. 🤷‍♂️
 
March 21st 2024 was the first time they publicly stated that they would be relaunching to console as a new game. I thought it was 2022, but, I am glad I checked. They got the rights back in 2019...and that's right about when they knew they were going to relaunch as a new game for console.
That meant they had to start changing things up and dumbing things down...and let the PC crowd wonder and ■■■■■ and complain about all the changes that made no sense to them.
"all dates subject to change" you seem to think that is some kind of magic underwear. They could not have met the dates on the road map. PERIOD.
So while you can say YOU NEVER BELIEVED THOSE DATES, it is beyond ■■■■■■■ to suggest that they did not lie to get this back on console or to get console gamers to give them more runway to keep on imagineering the game.

I am tired of people turning a blind eye to everything...like you can't call people out for this ■■■■. Our societies are run by white collar criminals because dip■■■■s say "oh well...it's just how things work".

On the bright side, we do appear to be awakening from the dystopian nightmare of inverted totalitarianism, but you are assigning motives to these guys that may not be there. How would you feel if someone were doing that to you? How do you know "they could not have met the dates on the road map"? Did they need the extra revenue to get across the finish line? Who knows but TFP? But console players are finally getting the exact same updates PC players are at no extra charge. So, what's the problem there? The fact that a rough timeline with tentative dates was published -- which was delayed when 2.0 was rushed out a little early and delays happen -- should have tipped anyone off that it hadn't gone gold. But to suggest they synced up console and PC just to fritter away that timeline and go meandering is a bit of a stretch, don't you think?

No one's blind to what's happened. I imagine TFP felt rushed; 2.0 went out a little early; it wasn't received well; TFP addressed the community's concerns; and they appear to be back on track. Will they get a chance to explore the hybrid LBD/LBR system knocking around in so many heads, including theirs? Again: who knows? Only they know how much time and budget they have to spare on finishing up this game.
 
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