If you want to extend the stone-age, then force players to spawn far away from cities. Fluff it as being how they survived after the world ended.
so people enjoy runnign empty terrain for day or two to have more fun ?
Removing loot is just awful, and making it so that places that should have good loot, don't, means that any shotgun messiah building you raid before hitting GS 50 or so is completely wasted.
bs you can loot probably any weapon at low quality ( i looted q3 deserty vulture q2 sniper rifle and bunch of q1 ak at low gamestage
Why are we being punished for looting difficult locations in the early game?
there is no such thing as difficult place ... everything have scaled zombies to your gamestage .. equally some are longer but usually containing more loot
Stone tools should only be found in trash piles or survivor rucksacks.
Places where other survivors dropped them or died with them.
so what should be inside crates ? because clear intention is to slowly progress from primitive tools to steel over first weeks if you loot iron /steel shovel on day 1 whole progression is gone and stone tier tools are obsolete at start of game
'extending the stone age' is just "We wanted to pad the unfun part out and force you to stay there longer."
But... we don't want to do that. because it isn't fun.
its sad you eprceive it as "unfun" because running around weak and with just blunmderbuss is most enjoyable part of game ... its mid / late game where you can facetank horde of irradiated wights and spray them with unlimited ammo .. that turns game into boredom ( especially considering the fact looting wont give you anythiong more at that point
Now, I do appreciate the blunderbuss getting more love. It's my favourite gun and it was completely worthless until recently, but your best way to do that is probably to make the ammo for it much easier to make than regular guns.
Paper, rocks, gunpowder.
What does this not cost?
Bullet tips.
Bullet tips require the tool and die kit, and a forge.
rock instead bullet tip helps alot .... paper ( trash material with almost no other use droping at every cormer instead bullet casings helps even more gunpowder is common drop now ... and you can buy 100-200 at traders usually and for low price
so yeah blunderbuss ammo already is "much easier to craft"
make the shotgun messiah crates hold gun parts, the occasional low-grade handgun, and some random assorted bullets, and all the things to make bullets (bullet tips, gunpowder, nitrate, brass, lead, ect)
Some gun-focused skillbooks?
skillbooks have own crates and we are getting too many of them already leda atc in shotgun messiah chest is as immersive as primitive bow ... why the hell would gun factory send crates full of nitrate to shops .... soo unless you routinely enter weapon shops .. and ask for pack of coal ...
Make it clear to the player that they should build their own blunderbuss (if they want one) and make sure to give them all the stuff they need to craft ammo for it.
you cant craft higher grade blunderbuss early game you need around 15 levels to craft tier 5 -- if you dump all elvel ups into that sole goal normal player would craft t2 or t3 at most before they dump blunder overall
I like the melee turret, its not a weapon to kill with but a tool to manipulate zombie pathing to your liking.
Oh dont worry i still know that, i remember our previous chat very well. Infact i have it bookmarked for references if needed but remember that my argument still stayed the same.
well its useless past day 30 and that alone makes " manipulating zombies" temporary early game solutionnothing else
but i think i already learned that you just troll around forums complaining about everything until game accept all your crazy bizzare ideas
Repeating 'it's not done yet' isn't a proper defence.
The game is for sale now.
We all know that it's not complete, but the Fun Pimps are accepting money for it. so the current version of the game should be playable and fun.
If this was still an unstable build, I could accept that they'd toss something out to patch this in the next week or so, but it's not and they won't.
This is the A19 stable release, which means that this is the state the game will probably be in for the next month or more.
And it's not fun.
Which is a problem.
well its your opinion and your problem honestly ... i enjoy game and have fun as well as many others ,, every early acess game changes and can rapidly switch directions ... some will like it some wont but thats the risk od buying early acess game
Also, going on and on and on about how the game will be better later is counterproductive.
The game will be better if the devs get good feedback and can correct things to make the process more enjoyable for the players.
You trying to shout down anyone who isn't satisfied with the current build of the game in the forums is attempting to prevent that feedback.
TLDR, stop harassing people who don't like the current build. People not liking things is an essential part of the development process.
problem is that silent majority is ok with state of game ...
actually most people i know love running around with blunderbuss instead ak for first week
Make more dangerous zombies more common in cities too.
I know they were a hotspot for zombie dogs in the past. Cop zombies too.
cities dont affect spawns at all and never did ... what does is biome .. sadfly biome have no impact on rewards so you get harder enemies but no better rewards and yes pimps see this as problem that should change in future
That's bull. large scale POIs are extremely difficult in low GS.
Taking on a factory filled with four dozen zombies with a bow and 14 arrows is suicide, unless you cheat your way up. Especially if all you have to heal with is regular bandages and one or two painkillers.
nope all poi are equally hard i looted both waterworks and messiah factory .. and met single feral zombie .. no wights no cops no greenies high tier pois ar ejust longer not harder
Hitting a ground level shop with four or five zombies in it is a completely different ballgame.
Since i'm still in a low enough GS to be getting stone tools, obviously nothing Q6 has ever dropped.
day 2 Q6 wood club say hello .... together with Q5 stone shovel and day 3 dropped Q6 9 mm pistol loot is biased in favor of stone tools but you can still loot nice pieces ... and especially mods as mods are often desired early more than slightly better item ... whats point of t6 club if you waste potential by not having mods for it