This sounds like you need to delete your back up folder in SDX, re-validate your game, and re-try.Err(xui)failed initializing window group newcontinueGameArgument Exeption:The requested value BloodmoonFrequency was not found
Try the beta for 0.7.4 it should have more information about where the duplicate is: http://7d.l9000.co.uk/SDX0.7.4Test.zipI am trying to use this and compile some mods but when it gets to localizations it just fails with "Element already added with the same key".It might not be the same but its translated as the error come out in Norwegian, but this prevents me from using any SDX Mods at all.
Is anyone able to help?
Ignore the BUild with Ini File. It's legacyI tried to run 0.7.4 as you asked but it fails with "Build error at stage 2 Element already added with the same key" at the same spot it failed before.Also i dont know what you mean with empty lines, i only downloaded a few SDX Mods to install.
Side Question, what exactly does this "Build with Ini File" button do?
We're trying to get it to do less really. SDX should only be doing stuff that the vanilla game doesn't support yet. So that's Localisation and custom code / DLL modifying.In which direction moves the development for SDX? What changes ?
Yeah share your localization file or zip your whole mod folder so we can test the buildI tried to run 0.7.4 as you asked but it fails with "Build error at stage 2 Element already added with the same key" at the same spot it failed before.Also i dont know what you mean with empty lines, i only downloaded a few SDX Mods to install.
Side Question, what exactly does this "Build with Ini File" button do?
Compile it locally then copy the Mods folder and the Assembly-CSharp.dll and mods.dll file to the server using FTPI am trying to run sdx and send it to my rented dedi server but it keeps telling me cant find mods on d: how do we compile for a rented dedi server so it can find files and mods?
That compiles ok for me so I'd suggest starting again from scratch. Delete the whole 7DTD folder and redownload from steam, grab a new copy of SDX and use the zip you uploaded for the mods.Here is a link to a Zip file with the mods i try to compile. I compressed all the folder located at Targets/7 Days to Die/Mods. As far as i know i might have hit a incompatibility between some of the mods or i might have done something wrong here.https://www.dropbox.com/s/lhew23ykks3s925/Mods.zip?dl=1
I noticed that SDX does load upon starting 7 Days to Die but obviously no mods with it. Is there any more info i need to provide?
getting this error when building, with or without mods, but the file is definitely there.EVENT: Begin task: Backup game filesERROR: The Assembly-CSharp.dll file is missing from the game directory. Can't do much without that!
ERROR: Task Backup game files failed
EVENT: Action completed at: 2019-02-27 7:14:17 PM and took 0.03 seconds