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SDX 0.7.3 - Alpha 17

Hi!

I have trouble with getting this to work with dedicated server.

2019-03-06T04:19:03 0.215 INF Parsing server configfile: J:/7D2D SDX VERSIONS/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml2019-03-06T04:19:03 0.243 ERR Error parsing configfile property 'BlockDamagePlayer': Unknown config option

2019-03-06T04:19:03 0.243 INF Make sure your configfile is updated the current server version!

2019-03-06T04:19:03 0.243 INF Startup aborted due to the given error in server configfile

2019-03-06T04:19:03 0.243 INF Dedicated server only build
Any idea what is wrong?

 
Yeh you need to get the serverconfig.xml file from whatever version of the game you're actually running, instead of using one from a prior version.

 
Yeh you need to get the serverconfig.xml file from whatever version of the game you're actually running, instead of using one from a prior version.
Weird, it is definitely the 17.2 server version. Redownloaded 17.2 dedicated server again from steam, and built it with SDX 0.7.3 and got the same error. Then I tried with SDX 0.7.4 and it worked, but I got other errors now.

2019-03-06T09:52:13 31.210 ERR XML loader: Loading and parsing 'blocks.xml' failed2019-03-06T09:52:13 31.210 EXC External 3D model with name 'Rocks/Rock01' not found! Maybe you need to create the atlas first?

2019-03-06T09:52:13 31.481 ERR XML loader: Loading and parsing 'buffs.xml' failed

2019-03-06T09:52:13 31.481 EXC The requested value 'Bartering' was not found.

ArgumentException: The requested value 'Bartering' was not found.

2019-03-06T09:52:14 31.930 ERR XML loader: Loading and parsing 'items.xml' failed

2019-03-06T09:52:14 31.930 EXC Unknown block name 'wallTorchLightPlayer' in use_action!

Exception: Unknown block name 'wallTorchLightPlayer' in use_action!
 
Hello elaola,

When changing alpha versions (17.1 to 17.2 for example) there's a backup folder where SDX is installed that needs removing. On a new build it caches a bunch of files that need clearing out. That's why 0.7.4 worked (no backups)

Cheers,

Hal

 
Hello elaola,
When changing alpha versions (17.1 to 17.2 for example) there's a backup folder where SDX is installed that needs removing. On a new build it caches a bunch of files that need clearing out. That's why 0.7.4 worked (no backups)

Cheers,

Hal
But it still does not work for me. :(

It seems impossible to make it work. Brand new flawlessly downloaded 17.2 version dedicated server from steam. I go into SDX 0.7.4 and setup the directory and then press build. Then when I try to run start dedicated server it gets overrun by red errors.

update:

I tried build again and again and again. Then I tried restarting the server and for some odd reason, the red errors are gone. I really do not understand this tool at all. But I hope I do not have to encounter any more problems.

EDIT: No, it does not work again. Can anyone help me out, cause I am about to give up getting this to work.

When I try to join the dedicated server. This message pops up in the dedicated server window:

2019-03-06T20:03:40 96.478 ERR NCSimple_Serializer (cl=76*********** ch=0):


NullReferenceException: Object reference not set to an instance of an object
I replaced my steam id with asterisks, just because.

 
Last edited by a moderator:
But it still does not work for me. :(
It seems impossible to make it work. Brand new flawlessly downloaded 17.2 version dedicated server from steam. I go into SDX 0.7.4 and setup the directory and then press build. Then when I try to run start dedicated server it gets overrun by red errors.

update:

I tried build again and again and again. Then I tried restarting the server and for some odd reason, the red errors are gone. I really do not understand this tool at all. But I hope I do not have to encounter any more problems.

EDIT: No, it does not work again. Can anyone help me out, cause I am about to give up getting this to work.

When I try to join the dedicated server. This message pops up in the dedicated server window:

I replaced my steam id with asterisks, just because.
It's probably something missing or a dodgy mod. I'd suggest starting from scratch. Delete all folders (game, SDX, mods) download each fresh and then install one mod at a time until you hit the error. Only install mods that you know are for 17.2 and working.

Don't take any shortcuts, wipe everything back and take it one step at a time.

 
I was looking thru what ended up being an old tutorial lol but wanted to know in this version do I have to leave the compiled mods in the mods folder or can I delete them cause I thought I read that once it is compiled you didnt have to leave them in the mods folder?

 
I was looking thru what ended up being an old tutorial lol but wanted to know in this version do I have to leave the compiled mods in the mods folder or can I delete them cause I thought I read that once it is compiled you didnt have to leave them in the mods folder?
Leave them in which MOds folder? I don't think there's any harm to keeping them all

 
in the 7dtd game folder that sdx modifies if they are not needed then it is less I have to copy and put on wifes and families comps

 
in the 7dtd game folder that sdx modifies if they are not needed then it is less I have to copy and put on wifes and families comps
if your SDX mod only contains PatchScripts and Scripts, then no. However, if it contains resources or configs, yes.

 
I'm trying to use this with modlets, but when I launch SDX none of the modlets are detected and I get lots of errors. Is there a way to both?

I deleted my 7d2d folder and any loose files that were in it.

Reinstalled the game.

Installed SDX and The SDX version of Elevators then comfirmed it worked.

Copied my Mods folder backup into the game directory and launched through the SDX program.

LOTS of errors in the console.

 
I'm trying to use this with modlets, but when I launch SDX none of the modlets are detected and I get lots of errors. Is there a way to both?
I deleted my 7d2d folder and any loose files that were in it.

Reinstalled the game.

Installed SDX and The SDX version of Elevators then comfirmed it worked.

Copied my Mods folder backup into the game directory and launched through the SDX program.

LOTS of errors in the console.
What errors?

 
Errors that you get when my mods aren't found at all. (sorry for the slow reply, I refreshed and didn't see the new page, haha)

 
Errors that you get when my mods aren't found at all. (sorry for the slow reply, I refreshed and didn't see the new page, haha)
SDX won't remove mods from your mods folder. I'd like to see the output_log.txt. Feel free to PM it to me, if you don't wish to share publicly. A site such as pastebin.com is good.

 
https://7daystodie.com/forums/showthread.php?37912-IMPORTANT-Please-Read-Before-Creating-New-Threads

https://7daystodie.com/forums/showthread.php?35880-Output-log

Using these two as my sources to find my output log, I don't seem to have one despite the errors. At least not in <gamefolder>/7DaysToDie_Data/

I've been looking for an "output.txt" file as well as one whose name is based on the date, but no luck. I COULD try to just screencap it at you, but that wouldn't be fun for anyone involved. Thanks for your time and patience.

 
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