Whenever you guys are looking for a no-pop server that fits the rest of that, let me know.Thanks for the offer, won't work out though as that's another part I missed to state![]()
So, to recap:
Anyone with a high-pop server (I'd say 20+) who could do a little testing for us?
Server has to be running Windows (Unity limitations again ...) and under your control, i.e. you have to be able to download a different Steam branch.
![]()
But that's where all the fun is ... starting over againSeems people hate playing on a server that is constantly getting reset while the admin (me), screws around with stuff.
Nope, server side only. Compatible with everything there is, it's just to gather some server data.Would the clients need to run the new branch?
Would have to be a text entry to get other branches, as well as allowing to specify the branch password. Doubt they support that.There is a drop down menu for all of the released versions, latest experimental, and development(whatever that's for).
If you got *full* write access to the whole engine folder, yes. Again doubt they allow that as you could basically upload whatever program you want and run it on their servers in that caseI could download it to my local test server and then FTP a copy over to Bluefang?
That would indeed be an option that we actually didn't think of so far. Though getting data from an actual live server that's stressed with normal gameplay might be better. So I'd still prefer that option if anyone is willing to do that (given the above limitations in running on Windows and full access in terms of files)Maybe TFP could setup a test server and invite some of us forum members over to stress it?
I asked Bluefang support and they say that I have full access. I tested and was able to copy over the Assembly-CSharp.dll without any issues.If you got *full* write access to the whole engine folder, yes. Again doubt they allow that as you could basically upload whatever program you want and run it on their servers in that case![]()
It's about basically the whole server, not only a few DLLs. You can still try if you want. Really wonder though if they give you full access how many security issues they have per monthI asked Bluefang support and they say that I have full access. I tested and was able to copy over the Assembly-CSharp.dll without any issues.
Hi Alloc, sent you a PM in error thinking it wasn't working. Should've ran the command from server console, not client console. The "profiling_2017-01-03_15-52-12_unity.xxxxx" files are now appearing in the base folder.Thanks Gups, but this one is really about higher populated ones![]()
mythan got a PM, schwanz will get one in a few sec.
It's about basically the whole server, not only a few DLLs. You can still try if you want. Really wonder though if they give you full access how many security issues they have per month![]()
I too can lend a hand if its to help large servers in the long run. I run the server on a Linux Dedicated. I deal with many issues that cause problems with large servers and would do about anything to help fix them.Anyone with a high-pop server (I'd say 20+) who could do a little testing for us?