Holly crap! That's it! Madmole was talking about weapon modifications, but leaderdog was referring to file/game mods... then it hit me... You're trying to imitate Fallout 4! The item mods, the cascading perks, the level gates... their all pieces of fallout 4's progression system, channeling players into building a more balanced character instead of over specializing and overpower in one specific area... Fallout 4 was an over stuffed game trying to do way too much... yes, the gun play was a massive improvement over 3, yes it had some incredible story telling, but without game mods, the whole things was a clunky patchworked mess... 7 Days new content is great, like I said, I love the new bicycle, but a lot of the fallout gadgets were great too... but still, fallout is almost unplayable without mods... most people who buy fallout 4, do so because they consider it a great platform for modding, now, with their move to 76, and nothing being mod-able, customizable, or fixable, the whole concept of the game is beginning to drown in it's own spittle... you're chasing a falling star...
What's the answer? I don't know... Am I right about you all trying to imitate a fallout style progression system... actually, I'd bet my skin on it, either that, or some variation on the system adopted by some studio inspired you... Is that a bad thing? YES! Fallout 4 is great... with mods... Bethesda is a very good studio... if you ignore their never ending buggy mess... or their current behavior...
There is nothing wrong with your atmosphere, it can be scary, sometimes inspiring, and the sound engineering is very good... your block diversity and ability to make just about anything, is astounding... J.C. Channel built a very passable Cthulhu... tools and weapons are fun and varied... but your progression and leveling mechanics have always been directionless... I'm not complaining about your new stuff, and I think very few other people would scoff at them either... but the arbitrary, "you can't build a crucible until you kill X amount of Zombies," is soul sucking... combat is a little wonky, but personally, I find it way too easy, which is fine, not everyone plays the same way...
Please Madmole, take a page from Concerned Ape, stick to your vision, and K.I.S.S the mechanics... 7 Days to Die is it's concept, it's a world you tame and make your own... it's an anarchist's dreamland... don't try to be the man, man... be the dude...