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Guppycur's Modlets

Do you use my mods?


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I'm not sure; I haven't checked in them in a18.4, but will probably do so in a19.

 
Last edited by a moderator:
What was the change? Might push it if it's quick.
Hi Guppycur

Just remove these lines:

<property name = "IsDistantDecoration" value = "false" />

<property name = "CanPlayersSpawnOn" value = "false" />

and add these lines:

<property name = "FallOver" value = "false" />

<drop event = "Destroy" name = "foodHoney" count = "1" prob = ". 08" />

That was it, I hope it helps.

 
Hehe I like your add on. :)
Hehe, you can change the honey for something else, you also have to add a biomes.xml file to add them, it happened to me to comment yesterday.

Regards

 
Grenade Mod

Converted my smoke grenade over to a pin-pull type effect and added a flashbang.  MANY thanks to both Tin and Xyth, Tin for the xml help with buffs (I really suck at buffs, I spend a day on something he spends a minute on) and Xyth for the pointer on making it so that only the buff recipient gets the camera effects from the flash bang.

...basically, don't be near it when it goes off. 😃

There is, of course, a game limitation that allows me to either have the flashbang bounce and be able to be picked up (and re-used over and over) vs having the flashbang just explode but NOT being able to be exploited, so I chose the latter.  I would have loved to have had it bounce around, but that exploit was just too much.



 
Am I just blinded by your new shiny flash-bang grenade, or is the table in your post on the first page really broken in this new forum?

 
Really broken. :(

...going to redo it, but wanted to make sure the forums weren't "still processing". 
Liking the looks of this. I didnt seem to notice the flashbang effect on the zombie populace though. Otherwise it seems correct when close to them as it should deafen and blind you to a good extent. Following along to see where this goes. No pvp here but against zombies could be helpful. 😀

 
I can guarantee zombies won't be seeing the effect, but they should still experience the buff itself, but I've no way to actually test it from their pov.  I can't think of a reason why they wouldn't though.  Be curious about your tests. 

 
Word on the street is a19 has the same offset issue, so I went ahead and fixed all of them and pushed.  Later tonight I'll probably do the misc2 icons.

 
Guppycur said:
Really broken. :(

...going to redo it, but wanted to make sure the forums weren't "still processing". 
Yeh what i was waiting for lol but now I like urgh they could a ported the tables over to lol. I have brought it up with brains tho so hopefully he can wave his magic and save us modders some time lol 😛

 
Pushed Misc 2 Block Icons.

@Stal

Yeh I guess I should give up waiting and fix that table, but um, it's a  huge undertaking, especially since the forum references no longer work.  (sigh)

Soon(tm). 😃

 
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