Yay!ill look at these and get em sorted with xmls for npc mod and xyth will add em,...
These look awesome. Thanks for putting in all this work (and for all your other mod[lets] as well).9 new soldiers...
Holy crapWon't know until the test results come back in. I doubt it though. I did test positive for flu type a and I have pneumonia...
Hi Guppy, if there's a loot container 130 conflict with other mods, how can this be fixed?Robot Dog Companion Modlet
This modlet adds a robot companion to help carry your stuff. He's not perfect, but he will do his very best to keep up with you. You will occasionally have to smack him to teach him who the boss is though.
Requires finding a schematic to learn, and craftable on the workbench.
If he dies, he will stay the same length of time as your backpack, so that you still have time to retrieve your stuff.
[video=youtube_share;HZDuJp-disY]
Do I also need to change the value on this line in entityclasses.xml?Edit loot.xml and change the 130 to something else.
<property name="LootListAlive" value="130"/>
It should; that seems to never change.Does blood moon fix work in the current version of the game?
pleeeeeeeeeze sir make it donehehe i was just looking at that in unity last night.
That would be a vanity project that i wouldn't even play, so it's low on the totem pole for me; it's probably very close, but even that takes away a day, so... I just don't know.![]()