So from everything i have seen, read and experianaced in a17... the bloody hell is with this punative attitude towards players that enjoy the building and crafting aspect of the game rather than the (IMO lackluster) combat? If i want to mindlesdly kill zombies killing floor exsists and is a much better FPS/horde game
To make this clearer if you wish to craft your own tools (forge) you must grind your way past the level gate to do so, but doing so will also sky rocket your gamestage and make much tougher and higher tier zombies appear, so then the price of making a forge for crafting your own tools is not only hours (not an exaggeration, literal hours) of grinding zombies for xp, alongside the resource cost to make and use the forge but also being punished by having a harder gameplay experience.
Its frankly asinine, you can find a iron tool on day 1 as loot at no cost but if you want to actually craft the thing you have hours of grinding and end up with stupidly tough zombies spawning as a result.... why?
As it stands i wont be playing anymore a17, 18 or release if this attitude of 'punish those who do not play the game in xyz fashion' continues. looks like a heavily modded version of 16.4 is the best the game is going to get for me and thats a real shame.
This game has changed a hell of a lot from what i originally purchased in A9 and i feel almost as if iv been the victim of a bait and switch and had i had a hint of how the games systems would have developed i never would have purchased the game.
(Harvest system, streamlining or dumbing down of systems in general, lack of player choice, grindy mechanics to stretch the exsisting content instead of new content)
To make this clearer if you wish to craft your own tools (forge) you must grind your way past the level gate to do so, but doing so will also sky rocket your gamestage and make much tougher and higher tier zombies appear, so then the price of making a forge for crafting your own tools is not only hours (not an exaggeration, literal hours) of grinding zombies for xp, alongside the resource cost to make and use the forge but also being punished by having a harder gameplay experience.
Its frankly asinine, you can find a iron tool on day 1 as loot at no cost but if you want to actually craft the thing you have hours of grinding and end up with stupidly tough zombies spawning as a result.... why?
As it stands i wont be playing anymore a17, 18 or release if this attitude of 'punish those who do not play the game in xyz fashion' continues. looks like a heavily modded version of 16.4 is the best the game is going to get for me and thats a real shame.
This game has changed a hell of a lot from what i originally purchased in A9 and i feel almost as if iv been the victim of a bait and switch and had i had a hint of how the games systems would have developed i never would have purchased the game.
(Harvest system, streamlining or dumbing down of systems in general, lack of player choice, grindy mechanics to stretch the exsisting content instead of new content)