Xenophobed44
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Do dropped features mean dropped forever or just dropped for A17 and will potentially come out in a future Alpha / Beta release?
Besides that this depends on the featureDo dropped features mean dropped forever or just dropped for A17 and will potentially come out in a future Alpha / Beta release?
Awesome! Nice to hear. Thanks for the update.Got a nice feature working today:AI Break Block does targeted block hits based on improved obstacle check.
Now it is a 3 block high check. AIs go after middle, then weakest of low/high. Favors the low, since if they destroyed med/high, they would have to jump.
Well, more like 90 days for experimental.It seems to me that Alpha 17 will not be until 2019. :-( :-( :-(
As a geologist; I approve of this message.Well, more like 90 days for experimental.
But as the Universe is guessed at being 13 billion years old, I could say your guess at A17 release is close... very close.
I see, thanks. Tell me, are you going to keep it two passage or one?AI with a blocked path will target specific weakest wall blocks to destroy them and make a hole they fit through.
lol. I don't think anyone is interested in a date that is estimated to be in a million years but thanks anyway.Well, I could give you a release date for A17, accurate to within 1% of the age of the universe.
To answer your question, it's not as though there's a "floats" flag you just set to true in the xml. If it's possible (and I recall a video that suggests it is), it's a matter of rolling your own code to do it, via SDX I imagine.On the raft/boat issue ("Professional" modder feedback needed). With the way water is now, could you import into the game a boat vehicle by overlaying the minibike (or new vehicle coming in A17) with a boat, and adjusting the xml for water or the "boat" to drive on top of the water blocks? It would probably look really goofy, but could it be done? Like when you add a new gun skin you just set it over an existing model. Maybe you could just import the new model by itself? I imagine this may create the issue of all vehicles/entities being able to drive/walk on the water, but if you could make it so only the one vehicle/boat can do it that would be pretty neat.
Hmm. I don't know, but I would say this seems doubly important given A17's focus on more robust quests.Is there any chance that we can get some of the localization text to push from the server? If not a17, then maybe in beta or gold? I have been trying to make some quest notes with custom quests for my server. They work great locally for my single player game, and they "technically" work on the server. You can get the quest note, activate it, and get the quest objectives, but you don't actually get to read what the note is supposed to say or see the descriptions of the objectives.
Oh man, that post was from January. Wait a minute... wiggleslap joined in January... that's their first post...There is a new DEV? About time some progress happens....![]()
Some assets are finalized others aren't it's how these things go, there are only so many hours in a day and only so many people to work on these assets and they are working as hard as is reasonable so they don't burn out.From @Faatal's message it seems like most of AI Work is done, new town is ready, new vehicle is ready. So what are we waiting for? Why A17 is not released yet ... so hyped man. I see it is going to be ready in next 1-2 months quite easily now.
That is a good question. I hope there still is some kind of penalty for death.Hi guys,
I have a question regarding the upcoming 'wellness/HP/stamina'-system. I understand how wellness is being replaced by a system where the amount of food in your body determines max stamina, and that your level of thirst determines the HP/stamina recovery rate. However, I haven't been able to figure out what will happen to the wellness-penalty-upon-death? Is there still a penalty being applied somewhere when you die? Or is this system completely removed?
Thanks!
pretty sure it's end of the May or early JuneIt seems to me that Alpha 17 will not be until 2019. :-( :-( :-(
I care, I want to play it as soon as possbileOr Jule or August
Who cares, its done when its done
You can simulate that already perfectly:I'd honestly love a fo4 settlement system in 7dtd, would give the player something to do once established, as providing for a small village is much harder than just for yourself.
So the A17 release date could possibly be within the reach of 100 million years to the past all the way to 100 million years to the future?Well, I could give you a release date for A17, accurate to within 1% of the age of the universe.