Prisma501
Survivor
Again. No skill issue. You are grasping. Mission says do x and y, clearly stating that in UI. You do x not y and drive off. Mission fails. Tell me what is there to improve?Good design makes mistakes harder to make. The fact that by stepping on the wrong block, you can negate an entire mission is already questionable - in the sense that it's not an obviously necessary feature. Guns have safeties, which are entirely unnecessary if you use them correctly. They're bloody handy though.
You're still doubling down on "skill issue" against "the UI could be better". This is proving to be a skill issue - the two aren't really even related.