This brings up a good point. Some players let their meters fall to the point where they first get penalized and then eat/drink to fill up and they don’t feel like they are having to eat/drink all the time. Others can’t stand to see anything less than a full meter so they are constantly eating to maintain meters at 100%. This is also something people don’t usually disclose when they complain about how often the game requires them to eat and drink.
I’m not an extreme advocate for shorter days but I do enjoy doing a playthrough from time to time at 30 or 40 minute days. I love the time pressure and the more realistic representation of how much work I would be able to get done in an actual day. Fewer daily quests are possible and often you get caught in the middle of one at day’s end which makes for a spicy ending and return trip. For that reason I never play at settings longer than the default because of how cheesy it feels to me having so much time to prepare for horde night.
Sure, horde night itself is shorter but in my experience most base designs by experienced players can easily repell a horde whether it last 30 minutes or 2 hours or 4 hours. This is especially true if you have given yourself soooooo much extra time to be able to over design your base for the first horde. My horde nights are shorter, true, but I’m also not gorging myself on XP and loot bags like someone who is playing a two hour horde night is. I get fewer rewards and less time to repair and prepare for the next one.
My horde nights are shorter but still exciting and just as it starts to feel a bit monotonous the sun comes up and it ends.
Hmmm…..maybe I am a strong advocate for shorter days.