glad to hear you like the zombies. this micro freezing is new. a few questions:After we added this mod to our server (and the harvest plus snufkin addon) we have been getting micro freezes when exploring. the freezes seem to be client side (one player can get them and all else are fine)
Love the variety this mod adds but is there a way to stop the micro freezes?
Feel free to share your server i.p. address and I am good to pop in and take a look at the setup. It's in everyone's interests that such mods are working smoothly and optimised for a live server where netcoding and client side connections come into play.Love the variety this mod adds but is there a way to stop the micro freezes?
This is our current mod folder (ignore the .6 we have been slowly incrementing that number as new mods are released)glad to hear you like the zombies. this micro freezing is new. a few questions:
do the server logs show any warnings or errors during the micro freezes?
or does the client side show any errors for the player?
are there any players that do not get the freeze ups?
what all mods are installed on your server? it's possible there could be a conflict with another mod... though a bit odd if it's only impacting certain players and not all.
The mod pack is further up, it is a private mates only server but will dm you the details I see you are mentioned in the first post. Taking the time to take a look at the issue is appreciatedFeel free to share your server i.p. address and I am good to pop in and take a look at the setup. It's in everyone's interests that such mods are working smoothly and optimised for a live server where netcoding and client side connections come into play.
do you have a link to that mod? i'd like to check it out and maybe do an add-on so it's compatible for enZombieshopefully robelto's custom zombies mod wont interfere with this one.
@mrgreaper from what you are describing and from the videos, it seems to me the small pauses happen when the POIs and zombie sleepers and loading into the world. maybe it's not happening with all POI's but only those that are farther distance where the sleepers have despawned.
there are over 200 zombies in my enZombies mod and maybe this high population, when combined with many other mods introduce some stutter when POIs must do the on-the-fly calculations when choosing which sleeper zombies from all possible zombies available.
i currently don't have any freezeup issue, but i also don't use any other mods (besides enZombies, enZombieHarvest, and enZombiesAddonSnufkin) on my private server that i play with my family. are you able to do a test on your server with a new map to see if anyone gets freezeups with only those three mods?
when i have some time, i can install your mods on my test server to see if i get the same issue and help determine what could be introducing the freezeups. it's certainly possible the enZombies mod is playing a role in it.
do you have a link to that mod? i'd like to check it out and maybe do an add-on so it's compatible for enZombies
Please update to the newest version in the download link, and these non critical warnings should disappear. They were just a few small things from A19 that needed removing or updating.Hi this mod has been very fun to use so far! We were constantly refreshing the page over the past week waiting for the update and I'm thankful that you have it out before Christmas, I understand how much work goes into these sorts of things as both a fellow modder and programmer. I made this account to submit a bug that happens when I start my dedicated multiplayer server, which you can see in the screenshot below. Also, for some reason, this mod has made the nights incredibly dark as though every single night was an eclipse. We have the base mod and the snufkins addon.
Despite the darkness and all, we will continue using this mod. Thank you so much for the work you've put into it, and Merry Christmas!
@AndrewT those zombies by @Robeloto are really cool. these appear to all be vanilla zombies with some clever texture/material swaps. i'll reach out to see if it'd be okay if i added these zombies to my collection as an add-on, much like the snufkin zombie add-on...........i forgot to mention the mod has the geist archon and scarecrow in it so it might interfere with your mod if i had your snufkin zombies addon as well.
@mrgreaper from what you are describing and from the videos, it seems to me the small pauses happen when the POIs and zombie sleepers and loading into the world. maybe it's not happening with all POI's but only those that are farther distance where the sleepers have despawned.
there are over 200 zombies in my enZombies mod and maybe this high population, when combined with many other mods introduce some stutter when POIs must do the on-the-fly calculations when choosing which sleeper zombies from all possible zombies available.
i currently don't have any freezeup issue, but i also don't use any other mods (besides enZombies, enZombieHarvest, and enZombiesAddonSnufkin) on my private server that i play with my family. are you able to do a test on your server with a new map to see if anyone gets freezeups with only those three mods?
when i have some time, i can install your mods on my test server to see if i get the same issue and help determine what could be introducing the freezeups. it's certainly possible the enZombies mod is playing a role in it.
do you have a link to that mod? i'd like to check it out and maybe do an add-on so it's compatible for enZombies
I could also see consistency with a 'magical' number and would spawn in 3 Vanilla zombies followed by 1 Archetypal zombie. Again the stutter would occur like clockwork regardless of how many Vanilla zombies split up the sequence.Still doing a bit more playtesting, and found that the UMA type zombies can catch file from torch attacks and all other flaming attacks now!I went ahead and removed that 'bug' from my Known Issues section on the front page.