FranticDan
Well-known member
I wanted the game to be more hardcore and have more survival, so I decided to make an overhaul mod where I nerfed everything but stay true to the vanilla experience. Now I can't go back to pure vanilla.
Problem? #2
Currently, sealed loot containers can have an extreme variance of quality, due in part to the prolific placement of them. This makes finding one less exciting than they should be.
Possible improvements:
-Sealed loot containers should never appear in tier 1 or 2 POI's and rarely in Tier 3 POI's.
-This would include having "polymorphic" loot locations that have a possibility of being several loot containers, rubbish heaps or the rare sealed loot container..
-Finding a sealed loot container should have a celebratory feeling associated with them as the loot should be always good.
True, but I was thinking about stone tools and exactly what is in a sealed loot container. Early game, to me they are so bad, I feel a bit trolled by the Devs. Some people will find even contrary concepts enjoyable, but one should look at what a sane person might think is reasonable. Otherwise ANY discourse is pointless.As for #3... you'll find a whole lot of different opinions as to what loot is "good" and when.
You mean a sane person who rejoices at finding a tactical assault rifle that does 57 damage when the current one only does 56. But scoffs at a stone axe that does 15 damage instead of his old one that does 13?True, but I was thinking about stone tools and exactly what is in a sealed loot container. Early game, to me they are so bad, I feel a bit trolled by the Devs. Some people will find even contrary concepts enjoyable, but one should look at what a sane person might think is reasonable. Otherwise ANY discourse is pointless.
Edit: Then again, if they were level 6 stone tools, I'd be pretty happy early game!
Well, you're missing the point.You mean a sane person who rejoices at finding a tactical assault rifle that does 57 damage when the current one only does 56. But scoffs at a stone axe that does 15 damage instead of his old one that does 13?![]()
Granted it might be a very conspicuous inconsistency to many people, but there are hundreds of other inconsistencies that you either just accept ore are used to from other games.Well, you're missing the point.
Someone sealed a container after putting something in it and then shipped it off.
Would they do that with a stone axe that, apparently, anyone can make? Or something that's more valuable?
It is about a game reality that is very inconsistent right now. Unless the player is "actually" in a coma throughout 7D2D part 1 and then in Part2 wakes up to... almost anything. That could be interesting. But so far, I'm concerned that the game will remain somewhat vapid.
Edit: Then again, if they were level 6 stone tools, I'd be pretty happy early game!