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Hey gamers...love this game...started a warrior mode horde every night playthrough.  Beginning vids kinda suck but I feel like their coming together now. Heres a link for my latest. https://www.youtube.com/watch?v=4HmchrMuf8M I'm sick of seeing YouTubers with 2hr days on default settings so figured I'd share this.
7days is SEX for the eyes..(the feeling is incredible) images 3840*1080 ultra+
the grafix feeling ( all ultra +) is like the great good games every made (like crysis, mafia1, stalker,battefield1) this special reel deep feeling that u have when u play the game...i LOVE IT  (and on the grafix cards u can cook ur meal XD) youtube > actionfoto24 channel (when u want to see a vid from it) EDIT: yes its a curved monitor (samsung chg 90) u dont see the curved  so hard when u play on curved monitor
If you are into building, love mining and gathering resources, and you want to be as efficient as possible, then you are going to like this base design. Find a flat area with an ore vain and every day, little by little, dig out the ground. Then, with all the space free, start putting traps and bars at the bottom of the pit, making it a meat grinder. Dig tunnels and big rooms in the ground to make a massive base. Not even you are setting up a middle-late game base, but you get lots of resources that you would need anyways.
Someone told me bladetraps no longer triggered demolisher zombies, so i had to test it of course. During testing i found that zombie will try to path over the middle of a bladetrap. And with that in mind, i made a small contraption to make use of it. Apart from explosives, i don't think i've killed zombies so fast before. Quite expansive when it comes down to repairs though. VERY brutal video, and loud. Update: Most issues with the demolisher was caused by a design flaw not in the videos. Update2: Horde night test (with sad music).
Early to Mid game Horde Base design
Have seen similar builds to this but not exactly the same so hopefully this isn't copying someone that i am unaware of. It is reasonably labour intensive for the 1st 7 days but very manageable (especially if you find the claw hammer early) and should be quite easy to make small adjustments and last till at least day 28 (or basically when multiple cops start to show up) The main build is a 7 x 11 cube with a central walkway in the middle. This walkway has hatches on the floor and concrete pillars over head which stop the zombies from building up too much or jumping over the hatches. Behind the hatches is a iron door and a ladder to the roof. If the zombies break down the 1st hatch then you can escape to the roof and shoot them through...
I am recording my alpha 19 play sessions with friends and putting episodes on YouTube for fun.(working on my editing as I go)  If you are interested, feel free to check it out. https://www.youtube.com/playlist?list=PL2YgRCm3_Hc1SmOLSK-8PG3HS-5arqch8
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