That series is exactly how I would hope to see things as well. Since we all know having the slow and dumb, massive hordes isn't going to work for this game, zombies like these would.I would like 7D2D to be something like the "Black Summer" TV show. OMG an actual scary zombie TV series!
So I don't know if it would require some tweaking of Unity or going to Unreal as the speed of the zombies is terrifying. There's not a lot of zombies and they don't tear down buildings but going outside would require some serious courage. What a game it could be!
If the character didn't need food, it would be no skin off my back if you didn't eat. However I would like to have a practical reason to eat food. Practical reasons to do stuff is, like, what gameplay is made of, you know... So for me it's not only legit, but important for them to do this and it should be a high priority.Not always possible. I could be (likely) on a server and others want it. It's no skin off their backs if I'm cruising down the street in my six-four.
...we have tons of legit things the game needs development on, finding a dumb way to nerf using cars on horde nights should be the lowest priority.
What aboot a new zombie type? Could only appear on horde night and is:There’s really no excuse for you to not understand since it has been explained about a dozen times. Just read some posts. Read my posts. I hope I was clear enough.
The developers care enough to address it so...?this game doesn't really have a congrats you beat the game, so we have to kinda set our own goals as to what we want and if one of the goals is a self sustaining base where we are safe from the horde and don't really need to go out to loot or whatever then who cares?
Crystal. Avoidance of my posts is a known cause of ignorance.i avoid reading most of your post. i hope that was clear enough.
You are making up things i never saidYea I see your point.
When someone else has higher shotgun messiah than me... only they can use shotguns.
When someone else has better strength than me, only they can use melee weapons.
When someone has higher mother load than me, only they can mine and chop trees.
When someone has higher archery than me, only they can use bows and feather.
![]()
XP, fun, satisfaction, sometimes drops. A few pages back, wasn't MM asking since when survival stopped to be for sake of survival?If the character didn't need food, it would be no skin off my back if you didn't eat. However I would like to have a practical reason to eat food. Practical reasons to do stuff is, like, what gameplay is made of, you know... So for me it's not only legit, but important for them to do this and it should be a high priority.
So you like when little girl runs around while you are sneaking, alerting every single zombie around, giving you problems and while you kill 6 of them she dies in 1v1 with a zombie and you have to start over?If you played "the last of us" you know what I mean
I agree that some things could be done to make stealth as enjoyable as other playstyles.Feels like 7dtd is turning into a shooter more than a RPG.
I would like tfp to give some love to stealth low combat build.
I would like to go to a house, make a decoy sound like throwing a rock too lure the zombies out. Then sneak past them and loot the house.
If it gets tricky I might have to stealth kill a zombie or two.
If you played "the last of us" you know what I mean.
The thrill of sneaking around knowing you might be spotted and all hell will break loose.
I would also like to be able to dodge the bm GPS. I dont mind if that would be at the end of the perk tree.
Let's say when you sneak you emits a heat map.
BM Zombies will run too your vicinity and start to run around looking for you.
If you stand still in the same spot to long they will sniff you out so you got to be moving to keep your heatmap low.
I know some love has been given like lockpicks and some stealth perks.
But there are some bugs that kills the stealth gameplay. Like micro jumps when you sneak over an uneven surface.
What was limited before that you now say "more and more"? I haven't been around since the dawn... but all I have seen since I got into 7D2D is more and more flexibility with options and modding. What are some examples of these limitations?so is 7dtd becoming a game where more and more limits are being set on players or is it going to let us play how we want?
Well... that would explain why all my arguments are percieved as hate or negative attitude.I disagree. When making suggestions people should always state plainly their own preferences and what they want to see in the game.
I disagree. I want to drive my vehicle all week long, but on horde night no, I shouldn't just be able to outrun everything and be safe. It really doesn't matter what we do, as long as it puts you at risk in a vehicle on horde night somehow. That is the real issue, how we solve it, is another topic and I posted one of 500 ideas we had.
Emm what? If vehicles are somehow affected during blood moons, then should all the electrical stuff at your base, generators, turrets, traps, lights, your mining helmet light, battery light in your hand held flashlight etc, but that will cripple the gameplay and defensive options among other things.Having vehicle engines stop running on horde night works for me
Ultimately I'd ditch the bike and run.... and likely die.Cops could throw spike strips![]()
That was a joke...but tire punctures might have some merit. They could happen when driving off road or from driving over zombies or from cop spit and would require a tire change...something you wouldn't want to do with horde coming at you.
This is still the best solution, imo.make zombies spawn a bit in front of the vehicle and make them sprint and ram the vehicle, dealing significantly more damage than on usual days. With this, if you are skilled enough, you at least have the chance to avoid the sprinting zombie mob and it gives a challenge at the same time.
I'd just like to be able to skip hordenight without having to log out and wait it out.This is still the best solution, imo.