Water survival in media and 7 days

So something I remember @madmole talking about and something prebuild pointed out was wanting to have water be a scares resource due to some media having scares water

There a few i can think of like that
Mad max, water world, fallout 3, 4 and 76,

What most of these forms of media have are Extream conditions 7 days only really has 1 that bring a radioactive biome. (Getting to that later) but its on par with survival media like TWD, the last of us, Etc..no one really worry about water

But the game is set in Navezgane Arizona, Arizona is a pretty warm place but I wouldn't say water is scares unless your in the desert. But even then there's a river going through it

Now in real life, water is kinda easy to clean but there are a few things. According to my old survival book

A clean water sources like rivers is the "safest" but still not safe to consume do to bacteria, run off, fecies, etc. Lakes are much less safe and stuff like say pools or really any manmade body of water would be the unsafe option. Hell back then do to alcohol, it was safer to drink beer or wine then to drink. Before it was really understood that boiling helped kill bacteria

Snow is a option but snow build up on the ground could be VERY unsafe to drink straight up do to dirt, poop, metal build up.

Also water sources near mines (nazezgane has quiet a few) can be unsafe do to toxic metals

Radation while granted I dont know much about. Given that there's a river running through the wasteland, odds are some fallout leaked into the water..

Zombies is a whole different problem. If a zombie say slept in a water supply or vat or something... that water is now Instantly unsafe to drink cuz the virus, rotten meat, ■■■■ etc. If a group say slept in a pool that is basicly septic water and very if not completely undrinkable.

Okay so we not only got mining in the local area, man made pollution and run off, mining for metals like iron, silver and LEAD! RADIOACTIVE fallout, and zombies possibly sleeping, dead or worst, left in a state were they can't move just rott in the water.... yeah rivers and lakes should be very unsafe

Plumbing should be off by now but we still got power so... idk and even then its best not to drink it. I wouldn't drink the water near parishton

But the safest way to completely remove most crap from water is distilling However it can be fuel intestive and take alot of time. Boiling could help with bacteria but unless you filter it via a Makeshift filter or a filter you find. Then boil it. It's still not the best option but distilling gets most things out but some stuff may not.

What are yalls thoughts
 
Here, there are a lot of people, and I am talking about more than one town, that use water from springs for drinking constantly.
I mean it is a lot of peoples source of drinking water and yes, we have indoor plumbing lol.
At times of the year there are boil orders of the town water for different reasons, but as far as I can recall there has never
been a time where it was announced that the spring water was not able to be used.
Samples are taken and tested now and then and I don't think it has ever been turned down for consumption.
I have a container right now in my kitchen that I use to fill one of those Brita container just to strain it but other than that you can drink it straight from the source. There are at least 4 springs around our town that are in constant use.
 
All the reading ive done so far on Water and nobody has mentioned anything about collecting rainwater. Why can't we? But can build dew collectors.. Why cant the dew collectors double as rain collectors? So many possibilities there
 
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Hell back then do to alcohol, it was safer to drink beer or wine then to drink. Before it was really understood that boiling helped kill bacteria
European history is far from global history. In China, people were drinking tea 5,000 years ago, before Rome even existed. Beer appeared in Russia much later than tea.
 
All the reading ive done so far on Water and nobody has mentioned anything about collecting rainwater. Why can't we? But can build dew collectors.. Why cant the dew collectors double as rain collectors? So many possibilities there
That was brought up several times when they introduced the dew collectors. From what i remember, faatal said It could be possible to do, but would add overhead and he didn't want to do that.
 
That was brought up several times when they introduced the dew collectors. From what i remember, faatal said It could be possible to do, but would add overhead and he didn't want to do that.
Yes, basically this. From what I recall, the weather system is currently only tracked around the player/s, not the entire game world. I think he said they were having discussions on possibly reworking that system in order to make it more feasible, but I haven't heard anything on it for well over a year.
 
All the reading ive done so far on Water and nobody has mentioned anything about collecting rainwater. Why can't we? But can build dew collectors.. Why cant the dew collectors double as rain collectors? So many possibilities there
I mean that's what the dew collector is basicly
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European history is far from global history. In China, people were drinking tea 5,000 years ago, before Rome even existed. Beer appeared in Russia much later than tea.
Im aware. Some countries didnt have to worry so much. But after thinking about it. Food should be the hardest thing not water
 
What is water, and how do you see it being interacted with?

It is a liquid, and has high weight to volume. As a liquid, it requires a water tight container.

Want to store it, grab a container, any container, and now you can have an immobile, large amount of water.

Want to be able to transport water from your big container, to your cookpot, need the ability to get that water there.

Want to make it safe to drink/cook with, have cookpot, will travel.

Want to carry small amounts of water on your person, need a water bottle, canteen, or something resealable.

Does this about cover everything you would need to do with water in-game, or can folks add to these?
 
What is water, and how do you see it being interacted with?

It is a liquid, and has high weight to volume. As a liquid, it requires a water tight container.

Want to store it, grab a container, any container, and now you can have an immobile, large amount of water.

Want to be able to transport water from your big container, to your cookpot, need the ability to get that water there.

Want to make it safe to drink/cook with, have cookpot, will travel.

Want to carry small amounts of water on your person, need a water bottle, canteen, or something resealable.

Does this about cover everything you would need to do with water in-game, or can folks add to these?
I'd be happy just to be able to swim it. A little animation would go a long way there. People don't swim with their hands and weapons stuck out in front of them as though they're walking while they bob across the water, though in shallow water, they might hold the weapon over their heads so it doesn't get wet. Put the weapon away and do a little first and third person player swimming animation there, if possible.

It's not easy -- certainly no easier than making doors and ladders work in video games, but -- you have to admit -- those kinds of basics have been overlooked in the tidal wave of Pimp Dreams TFP have been swamped with over the years and it looks ridiculous.
 
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OK, so we all agree we need to do more than just drink water, so can we agree we need to find a source, whether it is a standing, running or another source, we need a way to contain it.

Next we need a way to get this water, from where ever we have a container set up, back to our cookpot.

We then need to boil it, for safe drinking/cooking (we have the option to drink smirky water, but not to cook with it I believe).

Now we need one or more types of containment vessels, right? Little ones, that are resealable and small enough to carry with us for drinking, and larger ones to store a supply of purified water, right?
 
OK, so we all agree we need to do more than just drink water, so can we agree we need to find a source, whether it is a standing, running or another source, we need a way to contain it.

Next we need a way to get this water, from where ever we have a container set up, back to our cookpot.

We then need to boil it, for safe drinking/cooking (we have the option to drink smirky water, but not to cook with it I believe).

Now we need one or more types of containment vessels, right? Little ones, that are resealable and small enough to carry with us for drinking, and larger ones to store a supply of purified water, right?
Haven't TFP already addressed that in 2.5? Not everyone will be pleased with what they've done, but they have addressed it.
 
Haven't TFP already addressed that in 2.5? Not everyone will be pleased with what they've done, but they have addressed it.
Yes, it has been addressed. However, I'm looking to understand how people see interacting with in-game water. I don't yet have any experience with v2.5, because I'm waiting for it to be v2.5 stable, then I can share my thoughts after playing around with it, but I want a good understanding where everyone has shared their thoughts on what they want from in-game water.

I'm also sure, that whatever they have in v2.5, it will still be subject to change later on.
 
Believe it or not, as simple as that is, it never occured to me to wonder why I couldn't just build a campfire right alongside a lake shore or stream, and then just step over and fill the cookpot, and begin boiling.

Eventually, I see that being a thing in game. There would probably be a maximum range that you could be assumed to be doing that at, and I would be fine with it.

I would want to see a differentiation between an open container, and a resealable container, ie, you can put a resealable container in your backpack, but you must carry an open container in your hand, and if you switch it out, it spills and you need to start over.

We need an overview of all the basics of how folks want to interact with water in-game. If everyone wants to just call it good and leave it at that, that is fine with me. If folks want a bit more interaction, more steps, stuff like that, that works for me too.

For instance, I want a day one, passive water collection system. I don't want to have to wait till I unlock the workbench, and have that be a pre-req to getting some immobile, smirty water source set up, ant these two images, and some text will explain why,

gutter-downspouts-700x400.jpg
For everyone of these, on most every residential POI, I want to have some of these. Some will have one or more fully intact, and instantly usable, others may need to be unclogged before they can be used, and still others might require repairs/materials to make useable.

Now picture these, buried in the ground at the bottom of that downspout.
istockphoto-946610950-1024x1024.jpg
Where I live, each home has two of these, on for recyclables, and one for trash. Not all the pre-collapse (outdoor) trash cans will survive, but there are so many, there shouldn't be any real difficulty finding and burying them under the downspouts. No materials should be needed to set this up, and no gatekeeping behind workstations, just have to have your MacGyver on.

This would give us all the ability to use the infrastructure that surrounds us, and begin to be able to build systematic "Rain Collectors". and given that there are many more abandoned residential POI's than there are survivors, you could easily go about setting this up, on day one.

It doesn't give us clean water, nor the ability to really move it around, but it does let rooftop rain runoff start filling up our survivors stationary water storage needs.
 
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Now, you can. You can even use a slider to determine how many, if any, jars you're getting back. Everything else is balance.

Yep, love it.

Believe it or not, as simple as that is, it never occured to me to wonder why I couldn't just build a campfire right alongside a lake shore or stream, and then just step over and fill the cookpot, and begin boiling.

And the truth shall set you free! :)
 
First, a little reality. Arizona is currently in a water shortage due to climate change and overuse. Reservoirs are at drastically low levels and normal supply will be cut by 30% in 2026. Unless action is taken it will only get worse.

My thoughts on water in the game:

So, with nuclear strikes and an irradiated wasteland, I expect that rainwater may not be safe to drink. Nor, as @Adam the Waster explains, might be drainage ditches, wells, snow, or anything that is not flowing. Water scarcity really should be a thing, even in the pine forest.

So far, I'm liking the water updates in 2.5. Would I like more changes? Sure.

I could see only getting pure/safe water (currently Mineral Water) from a Chem Station. It's basically a distiller with extra bells and whistles.

Perhaps boiled water still gives you a chance of dysentery....maybe only 5%. Boiling it again to make tea brings it to 0%

Even if there's water all around us and plenty of jars and buckets to gather it up, I'd like it to be more difficult to make drinkable, safe water.
 
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