I have not used 9mm turrents, I always use shotgun to get rid of them on horde night but I would assume they would do the job just as well.Oh I don't dislike vultures, but I do dislike the thinning out of the horde as the night goes on - and they seem to be the cause. Takes a lot of the fun out of horde night when you spend the first couple of hours lobbing explosives into a crowd of 40+ zombies and laughing at the rag-dolls, then the last couple of hours bored stupid sniping one or two zombies every 10 seconds. I can't be the only person seeing this effect. Right???
p.s. I've mounted 4 vertically aimed 9mm turrets on the base roof and will report in next horde night to see if that cured the problem.
I chose 9mm because of the increased range. When my horde night ends and I exit the base, my huge flock of vultures is VERY high up. Way out of the reach of shotgun turrets, anyways.I have not used 9mm turrents, I always use shotgun to get rid of them on horde night but I would assume they would do the job just as well.
Mine used to get bad, so bad I was afraid to go outside in the morning sometimes to collect loot bags. Might be a base design thing. I have a row of bars just outside my "kill box" hidey hole (because you know, puke) and the vultures will swoop down in that direction trying to get to me and the shotgun makes short work of them usually. It is a decent design but the puking vultures are a pain, more so than the cops.I chose 9mm because of the increased range. When my horde night ends and I exit the base, my huge flock of vultures is VERY high up. Way out of the reach of shotgun turrets, anyways.
Hey I get that. I play nomadic on, well probably 75% of my games where I just keep what I can carry and survive (sometimes) where ever I find a place that can work. But, when I build a base... I BUILD a base lol.That's a bummerBars, yeah, they may bring them close, but also allow just straight up spitting on you, so no real benefit for the bigger birds. Should prolly test some of the odder shapes, but for now my only active playthrough is not exactly compatible (no base)