PC Vultures need to be removed from horde night

I think vultures are dumb to the core

They have a whole 4 animations and gameplay wise, well......no

They’re an annoyance and no, not something I think would be happening in a zed apocalypse

Spawned at 5% of current A18 setting, maybe

 
Oh I don't dislike vultures, but I do dislike the thinning out of the horde as the night goes on - and they seem to be the cause. Takes a lot of the fun out of horde night when you spend the first couple of hours lobbing explosives into a crowd of 40+ zombies and laughing at the rag-dolls, then the last couple of hours bored stupid sniping one or two zombies every 10 seconds. I can't be the only person seeing this effect. Right???
p.s. I've mounted 4 vertically aimed 9mm turrets on the base roof and will report in next horde night to see if that cured the problem.
I have not used 9mm turrents, I always use shotgun to get rid of them on horde night but I would assume they would do the job just as well.

 
Having vultures on the roofs is sometimes a nuisance, especially when you go in and out (like in Shotgun Messiah factory) and you can't move stealthily enough. Had at least 2 situations, where i got suddenly hit when i couldn't see any Vs around me (and i did check) or i spent time stealthily clearing the rooftop (the last one) moving all over the place to suddenly get hit with a new V...

As much as i understand their role and how they should surprise the players, i think there are a few situations when they simply cheese the player.

Not to mention the POIs sometimes still feel like a circus clown car... With too many Zs in some spots...

 
I have not used 9mm turrents, I always use shotgun to get rid of them on horde night but I would assume they would do the job just as well.
I chose 9mm because of the increased range. When my horde night ends and I exit the base, my huge flock of vultures is VERY high up. Way out of the reach of shotgun turrets, anyways.

 
I chose 9mm because of the increased range. When my horde night ends and I exit the base, my huge flock of vultures is VERY high up. Way out of the reach of shotgun turrets, anyways.
Mine used to get bad, so bad I was afraid to go outside in the morning sometimes to collect loot bags. Might be a base design thing. I have a row of bars just outside my "kill box" hidey hole (because you know, puke) and the vultures will swoop down in that direction trying to get to me and the shotgun makes short work of them usually. It is a decent design but the puking vultures are a pain, more so than the cops.

 
Hmm, one of JaWoodle's builds just popped into my head; his fists-only killing corridor, with row of hatches as the fighting area. For the vultures he used half blocks as a roof he could punch through, and the birds seemed to gather nicely right on top - as in, they tought they could get in, but couldn't. Add any turret to that and it should clear the scavengers quite easily.

Also, that makes me think about the other "poorly pathable" blocks, like, plates. If you make a roof of plates, will they see it as solid or open?

 
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Also, that makes me think about the other "poorly pathable" blocks, like, plates. If you make a roof of plates, will they see it as solid or open?

Plates don't work, I use them in my design. However, wood or iron bars will make them swoop and attack. Fair warning, when things start puking and blowing up, wood don't last long lol.

 
That's a bummer :) Bars, yeah, they may bring them close, but also allow just straight up spitting on you, so no real benefit for the bigger birds. Should prolly test some of the odder shapes, but for now my only active playthrough is not exactly compatible (no base)

 
That's a bummer :) Bars, yeah, they may bring them close, but also allow just straight up spitting on you, so no real benefit for the bigger birds. Should prolly test some of the odder shapes, but for now my only active playthrough is not exactly compatible (no base)
Hey I get that. I play nomadic on, well probably 75% of my games where I just keep what I can carry and survive (sometimes) where ever I find a place that can work. But, when I build a base... I BUILD a base lol.

(edit)P.S. Wedge Ramps are your friend when it comes to make the A.I. stupid. P.S.S. Devs don't read this lol

 
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