PC V3.1.0 Henpocalypse Experimental Update!

I'm really sad we can't see the chickens at all in the coop or standing outside the coop just feels like a decoration. Can we get a chicken model added?
I was quite sure my game is bugged because i couldn't see anything moving there. This is such a poorly designed workstation. I'm already waiting for a modders to do it properly.
 
I'm really sad we can't see the chickens at all in the coop or standing outside the coop just feels like a decoration. Can we get a chicken model added?
It's so small that a chicken shown would basically have to be a baby unless it's just standing beside it, which would still look like the wrong size.

I was quite sure my game is bugged because i couldn't see anything moving there. This is such a poorly designed workstation. I'm already waiting for a modders to do it properly.
I really hope some modder will make a good chicken coop model that can replace this one. They don't necessarily have to change anything else about it, though I think the minigame going away would probably be a good thing. I'd just be happy with a mod that just changed the model to something that looks like it belongs.

TFP: If you really think your model should be in the game no matter how out of place it looks, you could at least give us an alternate recipe for the chicken coop that looks like it fits in with everything else we build in the game for all of us who think this looks bad.
 
I think a lot of players will just carry LCB + Chicken Coop with them on expeditions so they can catch wild chickens and convert them into domesticated ones right where they find them, then head back to base with a vehicle full of chickens huh
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I am suggesting a domestication bar, so it takes a bit of time. The chicken should not instantly be like "cool, captivity is great!". We shall see.
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I agree, I don't feel the art style of the coop fits the game very well it just looks goofy... Wish it looked more like a realistic style coop...and the dropping the chicken from stress brings a zombie horde...what??? Makes no sense whose idea was that? At least we can turn it off...But I love the idea of the coop and the mods slots for it.
You don't think a clucking, screeching chicken would attract zombies??? I do!
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@faatal
Is there a plan, at least in the future, to add property "Pickup Target" to "TEFeaturePickup"?
I have no idea as I don't work on that and not on my radar.
 
You don't think a clucking, screeching chicken would attract zombies??? I do!
I can live with that, I guess... We already have smell attracting zombies, so do we really need to worry about dropping chickens as another game mechanic? As long as it's something we can turn off, I have no problem with it since I'm sure some players will enjoy it.

My concern is the look of the chicken coop.... I like its functionality, but aesthetically it just doesn't fit, and it's too small, as others have said. Yes, people do use DIY playhouses as chicken coops, so it's not unrealistic. But I don't think that's what most players want around their base they've spent a lot of time building and are proud of. I don't mean to sound overly critical...but just an opinion.
 
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