The Magnitude system, or what I prefer to call the Boosted Stats system, doesn't have anything in the works currently.
Is there an actual issue with the system, or is this a personal preference issue?
Have you ever seen wolves and/or coyotes chase down a chicken in 7DTD ?Stray thought: You can feed corn to chickens, but not Super Corn?
I wonder what would happen if a Chicken ate Super Corn. Might you get more output in exchange for a greater chance of chicken rebellion?
Are coyote's and wolves attracted to Chicken Coops?
To put it bluntly, it is EXTREMELY over powered.The Magnitude system, or what I prefer to call the Boosted Stats system, doesn't have anything in the works currently.
Is there an actual issue with the system, or is this a personal preference issue?
X.Y.Zwhy is this version 3.1.0 but not 3.0.2 ...
what is the logic behind generating the version number? Why is it so difficult?
what drastic changes have occurred to use the major numbers?
Already on the list of potential sandbox options.Can we please get a setting for biome zombies of you have zombie spawn high
In the desert you are always swarmed by bees and in the snow you get stoned like if you say 7dtd sucks on the forums lmao
It's almost as if player like to have options for certain activities. Hopefully they continue to add or adjust recipes that will require eggs and perhaps feathers. For me, sure I could spend 10 minutes hunting for feathers or eggs. However my time is valuable and limited, and if I can have a workstation do that task for me with little interaction on my part, I'm all for it. I can spend that 10 minutes doing something more enjoyable.Collecting feathers and eggs is like a Day 1-2 activity. You can't walk 20 feet without seeing 3 birds nests and after a day of collecting their contents, I have enough eggs and feathers to last me until I start making better food and better arrows. I can't imagine why I'd ever need a chicken coop when I could spend 10 minutes just looting birds nests and have 500 feathers and 100 eggs.
As others have said, the middle number is for updates that include new (minor) features, such as the chicken coop. The last number is only for bug fixes and balancing changes and similar. Three levels for version numbers is pretty common and it's common to use them in this way for apps or games that use the 3 level system for version numbers. That doesn't mean this game should be 3.x already, but that's a different discussion.why is this version 3.1.0 but not 3.0.2 ...
what is the logic behind generating the version number? Why is it so difficult?
what drastic changes have occurred to use the major numbers?
Is there any chance of an option so that irradiated, feral zombies don't disappear or die at dawn? It kind of breaks immersion and affects the difficulty.Already on the list of potential sandbox options.![]()
Oh, I like that idea... Zombies don't die at dawn. Let me add that to the list.Is there any chance of an option so that irradiated, feral zombies don't disappear or die at dawn? It kind of breaks immersion and affects the difficulty.
Thank youOh, I like that idea... Zombies don't die at dawn. Let me add that to the list.
It can also break things if it is the first entry in a group.So it appears that if you are running a mod of zombies and "none" (<e n="none" p="0.0" />) is an entry of the entitygroups, it will break horde night.
Collecting feathers and eggs is like a Day 1-2 activity. You can't walk 20 feet without seeing 3 birds nests and after a day of collecting their contents, I have enough eggs and feathers to last me until I start making better food and better arrows. I can't imagine why I'd ever need a chicken coop when I could spend 10 minutes just looting birds nests and have 500 feathers and 100 eggs.
Yeah, that whole minigame doesn't sound at all good.I dont know if I love the chicken collection system.... I wish there was a better way to transport them over distances rather than having to wait for them to spawn relatively close to where your coop is. Maybe you could calm them enough that you could run without agitating them so much, or even get on a vehicle. Maybe you could craft cages to put them in. Just something to make transporting them a little more viable.
Yes I have, but only in mine. I like the interactivity and chaos. Also at nightHave you ever seen wolves and/or coyotes chase down a chicken in 7DTD ?