Dark Sun
Survivor
Can you spoil me if there is a setting that lets me disable intellect masteries 25% chance to find magazines in loot, potentially also the 50% double read perk. Setting magazine loot to the lowest settings and then bypassing it with mandatory mastery perks would be annoying to me.
Since day 1 in 1.0, I've adamantly refused to use the nerd outfit. In my opinion it's broken (i.e. imbalanced) and I completely ignore it. I may not like the magazine system - I will admit it's grown sour on me over time - but anything that allows me to bypass progression and hit a brick wall sooner, almost artificially, earns a downvote in my book. The same goes for the "mandatory" Intellect mastery perks and the water purifier helmet mod. It's very easy to get sucked into the minmax mindset, even if you hate the very thing you're preaching. Traders are another good example. I've seen posts here and there with people going on about how they should never have been added because they make progression far too easy, and they can't help themselves and use them like they're their own shadow. I suggest to not use them since nobody has a gun to their heads. (Interestingly, me tossing down the rope into the pit they've dug for themselves results in them snapping at me for it, or anyone else.)
The point being, nobody is forcing you to take these perks, like how nobody is forcing you to taking the exact same meta perk selection in its exact order every single time. If something in the game cheapens part of it for you, then ignore it. This is not me saying "it's perfectly balanced and immune to critique, so tight your lips", it's an honest but friendly punch on the shoulder. If I can do it, so can anyone. It all depends on what you're looking for in the game.
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The Intellect perks + nerd armour aren't mandatory in a run. They're massive, massive, arguably very imbalanced quality of life boosts, but they're not required.
