Anyone that understands how this type of shift works, could you tell me?
So, if they go GAAS, after 4.0 will the new release be considered a redo, a new game structure under a new steam game id code,
like games that are labeled as remastered?
In order to lock it in, wouldn't the Complete unity file structure need to be redone, to solidify company only sanctioned modding?
Otherwise, it would be corporate paid mod vs Modder free mod.
I only asked about GAAS because the three Montreal positions, list it.
It reminds me of Brewster's Millions, in principle. If you give someone everything openly for 10 years financially free, then attempt
to give the same thing, with a constant price, humans being humans which would be more appealing.
Although it could work for a new target market i guess, like if it could be micronized, for steamdeck, nintendo switch, or cell phone
cloud streaming.