While playing 7D2D I've always wanted to have the option to actually clear some areas for good.
You just described how I have been basically playing from close to my modding start.
There are multiple options, from what I read that get it pretty close, the last few can be
tweaked, in xml. You were talking of a Sweep and Clear scenario. Rebirth also comes very
close to it. Albeit in a much more detailed fashion.
But from a simple point of approach. When you look at the options, look at the constant
that Madmole mentioned in the stream, I think his introductory phrase was, "For those of
you that want" Liberally paraphrased of course.
1 Produce a constant barrage, but with a few things in mind, Your starting fps and your low end
acceptable fps; ctrl alt delete and look at resource use adjust video options to acceptable
to try for the sweet spot of approx cpu/gpu between 60 and 80% when you cry havoc and loose
the dogs of war. Basically your real spawn volume that you run for horde night. So if you have
60 onscreen at one time "need to take snapshots and count entities" or DM and spawn in a bunch
check fps when it hits low end of your acceptable fps, check ctrl alt del to see your resource use.
That will give you a good estimate, of your working range, everyone's will be different based on HW
and visual options. NOTE:
do not do it in the most sparse barren area you can find, It has to be done
in the city. 2 Mathematically reduce your
maxalive by approx 13 or 14, this allows for the sleepers to
spawn also, and not tank your fps. That is your Spawning.xml setting. Keep in mind that your maxalive
will actually spawn approx 2.25 times what you set because it will pretty much have two chunks of
entities simultaneously.
Then in basic menu turn off loot respawn forever, topological stuff will re do every approx 7 days, or
depending on your settings how ever long you are away from that area. Turnoff zombie respawn.
The really particular part is you would need to adjust, how long before respawn, just think what is the
longest game in game days you play, day length does not matter it is actual days, so if you play 100
days, set your respawn per biome to 125 for a buffer.
This is a one off sweep and clear, not much different than what is now just with a larger initial volume.
This is the Caw! Caw! Bang! F**k, I'm dead! version just for bragging rights.
To get the real deal you would need to use the Day* and adjust it over a period of time for the volume
reduction to seem more natural. Also re enable the vulture as a natural predator, and rewrite the basic
entity groups to include a few spiders and ferals and animal packs and snakes. At night add a few of the
specials meaning the fast fire walkers, plague spitters, chucks, and dires. At approx 7 pm the freaks will
begin to come out. The rest is personal customization to taste.