V2.5 Survival Revival Dev Diary

Every time you ask it gets pushed back further

On Dec 30th, Madmole said that "they are working on Bandits and will start previewing some stuff "real soon"(tm), that they'd announce an updated roadmap too, and they were thinking about putting this kind of thing in the "news launcher" so everyone can see this stuff without having to go on Social Media.


your knee jerk snark was not necessary...this isn't me pushing for some update THEY never offered. This is just me following up on what was said.
 
WE'VE BEEN WAITING FOR SO LONG, 2.5 FOR A PROPER UPDATE. I'm also hyped for the return of immersion, even if I think it's not developed enough.
Super curious to see the new hands-on learning system mixed with the book.
I hope for a lot of work on map generation and the map overall.
I loved the 600 weapons for crafting and the idea of sometimes finding a good weapon or weapon parts.
The trader doesn't attract me, this big cheapskate, in terms of weapons, and the missions are not very interesting, evolving, it looks like low-end GTA..... I'm 20 years old.
I at least hoped to sometimes come across good loot, but apparently not.
I don't like the reward system. I miss the time before alpha 16. GTA 6 soon, we'll be able to do real missions in a real RPG.
Instead of having a poorly designed survival game with lots of mechanics that end up being a big mess of anything.
 
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