V2.5 Survival Revival Dev Diary

Storms are not turned off when disabling biome progression. They are indepandant.

Code:
<property name="BiomeProgression"                value="true"/>                <!-- Enables biome hazards and loot stage caps to promote biome progression. Loot stage caps are increased by completing biome challenges. -->

<property name="StormFreq" value="100"/> <!-- Adjusts the frequency of storms. 0% turns them off. Vanilla values: 0, 50, 100, 150, 200, 300, 400, 500 -->
Also you dont even xml for it @Chris Dunaway
Post automatically merged:

Go 0%. It’s the ultimate fix. 😉
Eating Grilled Corn gives me a jar. I noticed a few other foods randomly gives me a jar lol
Oh ■■■■ I didn't even test that if we got them back from stews and stuff 😳

But with corn I though you dont use water. Im pretty ■■■■ sure
Post automatically merged:

I know we use to in alpha 15 but not now
 
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