Watermelon
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Is the giant bumblebee coming back to the game?



Is the giant bumblebee coming back to the game?
Is the giant bumblebee coming back to the game?![]()
I still think they need a wind up animationI had another screamer showed up when I played last night unannounced for another house party, but I was able to dispatch her quickly enough to prevent her from calling her friends to join.
The previous screamer group had 3 screamers in it and I did hear the screams, so I expected there to be a group (there was).
One of the main differences in the last screamer party was that I had placed shutters on the windows. Not sure if that helped, but I don't think she ever detected me prior to me getting a jump on her.
It not tiny. It's averageThat is not a giant bumblebee, that is a tiny Richard.
Idk just breathing seems like it lures them but who cares! More stuff to kill.Construction seems to draw the Screamers more than I recall from the past.
I have maybe 6 candles, 1 new lamp, 1 old lamp for light. and my various production fires only run a couple minutes at a time....EXCEPT for my stone burner which is always running, and two cement mixers to support it.
I don't see any Screamers until I start working on my horde killer. They always show up then, and sometimes a second wave soon after. They're all irradiated (not sure there are any other sorts on v1.0?)
-Arch Necromancer Morloc![]()
Adam the Waster, you're wasting too much time on this forum! :madgrin:9 more days!!@!
Once the 26th comes yall have some peace. Not the 25th cuz I'm working lmaoAdam the Waster, you're wasting too much time on this
Shii i've been jus silently waiting too, you've been helpin me with the countdown.Once the 26th comes yall have some peace. Not the 25th cuz I'm working lmao
Once that's day comes I'll be making a few post. But mostly playing, working out, working and playing with my girl.
Make a straight gateway that tunnels beneath the trader? It feels like the sort of thing that would have unintended consequences, but it would be cool if it worked.Eric did the hazmat sounds.
It tries to spawn 2 to 4 traders per biome and it would always be the same trader types per biome. Currently there is no guarantee of a trader in a biome. Traders need gateways to spawn. The smaller the world/biome, the less towns, so the less gateways, and the straight gateway conflicts as it does not have space for a trader. Yesterday I reduced the weight bonus on the 3 straights and limited them each to 1 per world, which should help. When we get full biome progression in and/or story it will need some way to force a trader in each biome.
I have a custom POI, is it possible (without custom code) to make every sleeper in the same sleeper volume to wander?Added AI active sleepers will sometimes be awake and wander (1 in 10).
Added AI wandering sleepers use spawn position as center of wander.
Added sleeper volume trigger type Wander.
I foresee a sick day in your future.........10 more days!!!! I'm also working on that day so![]()
Yes!!! Bring the bees back!!!
Oh he'll disappear after console launch. Then it'll be "where the hell did Adam go"?Adam the Waster, you're wasting too much time on this forum! :madgrin:
If it works the same as I have seen in the past. Their scream raises the heat level, that thenDoes the actual scream sound summon the horde, or just them being alerted to you? What if they see you but are too far away for the sound to play due to the changes made to them playing their alert sounds when closer? Or is that not how it works?
I can't afford too! I'm a managerI foresee a sick day in your future.........
Yes!!! Bring the bees back!!!
I can't afford too! I'm a manager
But faatal said no about bees