dcsobral
New member
Something I'm noticing from Streamer Weekend:
While loot progression and trader progression is slowed down (yay!), level and gamestage progression is NOT slowed down to match. One base settings, one streamer was getting feral bikers while still fighting with stone and primitive weapons. It's too easy to progress too quickly stagewise while not being equipped decently enough deal with your first horde, unless you customize your settings to adjust things.
A reduction in experience gained from looting and crafting might be in order at default?
Was it at night, outside the forest biome, or on a T3+ building?
In any of these three cases then it's just the streamer taking their chances. Or, for that matter, horde night.