PC v1.x Developer Diary

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@faatal While watching streamer weekend I was reminded of 2 things you've been saying for a long time. 

1. On dev streams A20 TFPs said there would be a setting to disable dismemberment. Some youtubers are complaining that YouTube doesn't like it. Are you still planning this customization?

2. On dev streams A19 TFPs said there will be a button for streamers to quickly change brightness. It's not as relevant now, but it would still probably come in handy.

And by the way, why don't you specify the times of the various events for UTC? I think a lot more people know the difference between their time zone and UTC than the difference with CST. It's convenient for the USA, but hardly convenient for Europe, for example.

 
@faatal While watching streamer weekend I was reminded of 2 things you've been saying for a long time. 

1. On dev streams A20 TFPs said there would be a setting to disable dismemberment. Some youtubers are complaining that YouTube doesn't like it. Are you still planning this customization?

2. On dev streams A19 TFPs said there will be a button for streamers to quickly change brightness. It's not as relevant now, but it would still probably come in handy.


I would honestly suggest three settings if possible. Full dismemberment, headshot dismemberment, no dismemberment. The middle ground in case people want to keep the chance of insta-killing zombies occasionally with headshots, but don't want tons of limbs flying everywhere, adding to the lag.

 
I would honestly suggest three settings if possible. Full dismemberment, headshot dismemberment, no dismemberment. The middle ground in case people want to keep the chance of insta-killing zombies occasionally with headshots, but don't want tons of limbs flying everywhere, adding to the lag.
And fourth: dismemberment like in Dying Light 2 and Dead Island 2😁. Eh, dreams)

 
I haven’t noticed any difficulty seeing different colors of clothing and hair on the zombies. Not sure what the issue is. 
 

my issue is the lack of contrast in lighting between light and dark. I put my brightness down to 10% and can still see perfectly fine at night and in “dark” houses. Was one of the programmers scarred by the rainstorm darkness of A21 and so pushed things to the opposite extreme? 😂

 
Wait, so did Wandering Sleepers sneakily make it in?
Well, there is this bit in the release notes:

  • A new zombie spawning throttling triggering system has been added to the level editor and the level designers have made use of it to keep the higher count POIS challenging but running better.
 Not sure if this would cause "wandering sleepers"...

 
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@Roland

I have two questions.

First, will you set your gamma to 0 and take a snap of outside and inside?

Second, Why have you never made a game play vid?

I like the thought of the dark requiring a light to even partially see, it also stop the gamma from

whitewashing the true colors. I just played 14 again, and at dusk near a farm, I got ganked by a dog

and all I could see was my blood on the screen.  Goodtimes.

 
Something I'm noticing from Streamer Weekend:

While loot progression and trader progression is slowed down (yay!), level and gamestage progression is NOT slowed down to match. One base settings, one streamer was getting feral bikers while still fighting with stone and primitive weapons. It's too easy to progress too quickly stagewise while not being equipped decently enough deal with your first horde, unless you customize your settings to adjust things.

A reduction in experience gained from looting and crafting might be in order at default?

 
Something I'm noticing from Streamer Weekend:

While loot progression and trader progression is slowed down (yay!), level and gamestage progression is NOT slowed down to match. One base settings, one streamer was getting feral bikers while still fighting with stone and primitive weapons. It's too easy to progress too quickly stagewise while not being equipped decently enough deal with your first horde, unless you customize your settings to adjust things.

A reduction in experience gained from looting and crafting might be in order at default?


Nowadays, I've started planning out my builds in particle board and then replacing those pieces with cobble or concrete blocks once I'm 110% committed. I also choose not to wear nerdy glasses. The XP reduction is small, but noticeable. :)

Many zombies, ferals especially, have received a pretty crazy buff in health in 1.0. My honest advice would be to play one difficulty lower than you're used to. Don't go outside at night unless you're really daring. If you get cornered by a feral, especially a biker, you're most certainly dead.

I haven’t noticed any difficulty seeing different colors of clothing and hair on the zombies. Not sure what the issue is. 
 

my issue is the lack of contrast in lighting between light and dark. I put my brightness down to 10% and can still see perfectly fine at night and in “dark” houses. Was one of the programmers scarred by the rainstorm darkness of A21 and so pushed things to the opposite extreme? 😂


Fingers crossed the Dark Nights mod is updated ASAP. :D

 
Nowadays, I've started planning out my builds in particle board and then replacing those pieces with cobble or concrete blocks once I'm 110% committed. I also choose not to wear nerdy glasses. The XP reduction is small, but noticeable. :)

Many zombies, ferals especially, have received a pretty crazy buff in health in 1.0. My honest advice would be to play one difficulty lower than you're used to. Don't go outside at night unless you're really daring. If you get cornered by a feral, especially a biker, you're most certainly dead.


See that's the thing - the one I was watching wasn't using the xp boosting mod. They were just playing as normal.

 
Something I'm noticing from Streamer Weekend:

While loot progression and trader progression is slowed down (yay!), level and gamestage progression is NOT slowed down to match. One base settings, one streamer was getting feral bikers while still fighting with stone and primitive weapons. It's too easy to progress too quickly stagewise while not being equipped decently enough deal with your first horde, unless you customize your settings to adjust things.

A reduction in experience gained from looting and crafting might be in order at default?
Most streamers I have seen set xp to 200%, so they are making their leveling much faster

 
Nah, I just saw an instance of a quest zombie wandering about the POI before the player entered. Could see the dot moving on the compass two so it wasn't a wild spawn that wandered in. Once the player shot it, it trigger the first room of zombies to agro

Here's the clip....


Let's just say, this is just the beginning. 😆.  I don't want to steal Faatal's thunder. 😎

 
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I'm late checking in since the announcement of 1.0!  I guess I've missed any conversation about how far down the road certain enhancements are.  I admit I wasn't expecting to need to wait until the end of 2025 before story mode happens, lol.  I'm not sure I can wait that long to play, but I also don't want to burn out on it before then.  Tricky.

 
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