PC v1.x Developer Diary

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Except there's no more dusters, ponchos, hoodies, t-shirts, etc.
I think they meant that the function hasn't changed but now you are given a resistance buff right now to compensate for not having clothing giving resistance so even though it's functioning the same, you have enough resistance that it doesn't affect you.  That would be a temporary situation until they do the weather update.

 
I think they meant that the function hasn't changed but now you are given a resistance buff right now to compensate for not having clothing giving resistance so even though it's functioning the same, you have enough resistance that it doesn't affect you.  That would be a temporary situation until they do the weather update.


That's exactly what I meant. I'm rather surprised that the new clothing doesn't have any baked-in heat or cold resistance, but I know that the armor mods that grant heat and cold resist are still in the game in 1.0.

 
Every piece of armor gives you 20 heat/cold protection for now. Idk why if they can still do the same thing like with pocket mods, so you can stack multiple cold/heat protection mods and leave some room for well insulated perk. Imo good solution to give player choise between encumbrance and weather protection.

 
Every piece of armor gives you 20 heat/cold protection for now. Idk why if they can still do the same thing like with pocket mods, so you can stack multiple cold/heat protection mods and leave some room for well insulated perk. Imo good solution to give player choise between encumbrance and weather protection.
More than likely, the planned changes to weather will not use the same system and so they are just blocking it for now until they change it.  If all they wanted was to keep the same system in place instead of change and hopefully improve it, they could do what you suggest.

 
Is there any info about radiation resistance? I tried searching this thread but there's no discussion about it.

It doesn't seem to be included in the new armor set system.

 
does anyone know from the streamer weekend if wondering hordes have been made a bigger threat? for a long time now they've been capped out at around gamestage 52 so when you surpass this level, you will only find zombie cops, big mamas and fat hawaiians as your worst threat and no ferals/rads and i just hope they get some love at some point since they were made to have a higher chance of loot drops incentivising the player to fight them but you quickly lose the feeling too when you're more powerful due to them just all being basic zombies

 
Can anyone tell me if it has been confirmed that the farming is going to stay as it is?

It used to be a fun part of the game but now it's just not worth the trouble and investment. Unless you're going Fortitude tree anyways.... The thing is, it's not like weapon choice because each tree has it's alternatives. Food is something all players need.

At the moment farming is DESIGNED to be discaded by MOST of the players. 1 tree out of 5. Even if you account for everyone leveling multiple skill trees, it's still a minority in all the combinations. And even if you can max out all trees (I usually don't play so long in one save), farming is actually most relevant in early-mid game and not so much late game.

It makes little sense to make a fun gameplay mechanic and make it useless for most - especially if it's FOOD in a SURVIVAL game.

 
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