It will be nearly identical to the PC version, so it should.Does anyone know if ps5 version will have creative menu/god mode?
It probably continues to work as it currently has been.What's the story on cold and heat? Is it disabled until the weather update or what?
As normal, it will be around noon CST if there aren't any problems.I'm over-excited; do we have a time for the experimental release?
Yucca Savaş Tangası için parmaklarımı çapraz tutuyorum.
What time will it be published? at midnight?
What time will it be published? at midnight?
Except there's no more dusters, ponchos, hoodies, t-shirts, etc.It probably continues to work as it currently has been.
I think they meant that the function hasn't changed but now you are given a resistance buff right now to compensate for not having clothing giving resistance so even though it's functioning the same, you have enough resistance that it doesn't affect you. That would be a temporary situation until they do the weather update.Except there's no more dusters, ponchos, hoodies, t-shirts, etc.
I think they meant that the function hasn't changed but now you are given a resistance buff right now to compensate for not having clothing giving resistance so even though it's functioning the same, you have enough resistance that it doesn't affect you. That would be a temporary situation until they do the weather update.
Wait they don't give weather protectionThat's exactly what I meant. I'm rather surprised that the new clothing doesn't have any baked-in heat or cold resistance, but I know that the armor mods that grant heat and cold resist are still in the game in 1.0.
More than likely, the planned changes to weather will not use the same system and so they are just blocking it for now until they change it. If all they wanted was to keep the same system in place instead of change and hopefully improve it, they could do what you suggest.Every piece of armor gives you 20 heat/cold protection for now. Idk why if they can still do the same thing like with pocket mods, so you can stack multiple cold/heat protection mods and leave some room for well insulated perk. Imo good solution to give player choise between encumbrance and weather protection.