There are bandits but I wish there was an animal farm too
on a side note: why do you use such a big font to write?, it's a little bit annoying to read, but maybe it's just me.
I haven't looked too closely but they appear to support dyes like their older versions. For some reason, I never liked the idea of having a bicycles in the game (maybe the idea of seeing a heavy armored player on one just shatters my immersion lol). However, that opinion has changed with the new look. All of the vehicles have more character in them and the visible changes to them when you install mods is "chef's kiss."On a related note, do the remade vehicles support dye? And if they do support it, is it the same level of support as up to alpha 21 (lacklust, in my opinion) or has it been improved upon?
For some reason, I never liked the idea of having a bicycles in the game (maybe the idea of seeing a heavy armored player on one just shatters my immersion lol).
I miss bio fuel. Saved me a trip to the desert and gave my animal fat some uses. Same for my cornHow interesting. Maybe you're more into a Mad Max vibe.
Gasoline to me is harder to believe unless you convert them to alcohol. The proportion of gasoline vehicles to electric by the game's year takes a crystal ball, but certainly to a greater extent than today.
Bikes would be readily available and easy to restore. Horses, assuming they survived, would be good.
Are there any streamers playing 1.0? Or are they waiting for an update like everyone else?
Are there any streamers playing 1.0? Or are they waiting for an update like everyone else?
Can you stop asking the same useless questions? They haven't announced dates for 1.0 at all yet, as you've been told like 10 times already. Chill out.
Or you know just ignore it lmaoAgreed. Any chance these posts could be removed as soon as they arrive? They're going to find out either way. lol
Dyed vehicles make it easier to distinguish which one is yours when playing with others rather than clicking until one lets you on/in. I like the look either way, though some dyes don't look as good to me.I haven't looked too closely but they appear to support dyes like their older versions. For some reason, I never liked the idea of having a bicycles in the game (maybe the idea of seeing a heavy armored player on one just shatters my immersion lol). However, that opinion has changed with the new look. All of the vehicles have more character in them and the visible changes to them when you install mods is "chef's kiss."
Or you know just ignore it lmao
Does anyone know when 1.0 is coming?Agreed. Any chance these posts could be removed as soon as they arrive? They're going to find out either way. lol
I mean, not even TFP knows right now. They may have a goal date they are shooting for, but the next build could change that.Does anyone know when 1.0 is coming?
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I mean, not even TFP knows right now. They may have a goal date they are shooting for, but the next build could change that.
Judging from one of Fataal's posts, there's way too many bugs left to fix for the game to be ready for streamer weekend.maybe they will announce the release date on tomorrow's dev stream, who knows![]()
How many more could you need? I can think of a few but at this point I'm fine if they don't add any more. There's also a few I've seen that are damn near the same as others and could probably be removed. This game has a block limit, and us modders are running into it pretty easy these days. The more TFP adds the less room we have. So I'm good with where it's at currently.Hello!
You said that version 1.0 will have over 75 new locations (POI), but what about new block shapes?
Will version 1.0 include a variety of new block shapes to build more detailed and amazing buildings?
Thanks in advance for your answer :watermelon: