PC v1.x Developer Diary

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My take on it is sort of similar to Old Crows...slightly.

I think Rick is so excited with the game that he sometimes projects what he hopes they can add or stuff they are currently attempting to put in the game but not 100% if it will work out.

Lathan being lead on stuff being worked on sort of tries to be more practical of what is feasible. I think Lathan likes to keep it to what he knows is possible than what is probable.

Not trying to put words in your mouth Prime lol, just my take on some stuff I have read over the years.
I get that vibe too, and i kinda feel that they talk about stuff in person a lot and when "live" someone (anyone) may forget past discussions a bit and veer towards talking about things either "not explicitly agreed to release at this time" or just "oh, this is straying from the stuff we *know* is going to happen and is more *may* happen and we know how the public likes to jump on new info" so someone feels the need to jump in/interrupt to give a second of pause to steer it back to "the script" even though i feel there isn't actually a script its probably just more of a rough outline/list of topics to cover.

i don't know why people seem to take every word said in basically a "informal online update" as literal truth to hold to the fire (unless its to drum up support and hope the idea(s) will actually be implemented?). TFP IMHO has always felt pretty loosey goosey with their informal discussions, which i personally like because if they mentioned something (even if its hopes and dreams) its nice to know what they are thinking/joking about.

 
What happened to the small or large areas of radiation in the wasteland?  I suggest a hazmat suit that protects the player when they enter the area for a limited time.

 
What happened to the small or large areas of radiation in the wasteland?  I suggest a hazmat suit that protects the player when they enter the area for a limited time.


I imagine that might come with the biome progression overhaul in the "Storms Brewing" update in Q4

 
I don't think Rick needs babysitting by anyone. He's one of the founders of TFP, if he wants (even accidentally) to leak stuff, he can.
Rick does indeed need babysitting at times since, somtimes he gives date estimates that turns out to be way off, and that triggers some people. I have no problem with it myself because those are not official date announcements.

I get it that Rick is over enthusiastic and excited to get the next version out to us all; I would be too. But I remember, both Joel and Lathan saying to Rick to not do it, and not give a date that they clearly thought they might not make.

So, if brother and co-founder Joel says not to say it, then one is jumping the gun and needs to be told what to say or not say.

Let me remind you Rick has done it many times already. I do share his enthusiasm and dedication, but TFP should agree on what can and cannot be said before doing a stream, or whatever.

 
I got my hands on the Alpha 22 experimental build TFP was showing off on consoles at Paxeast.  I found something in my playthrough that hasn't  been announced in the alpha 22 dev diary yet. 😅 not sure if I'm allowed to spill and I also don't want to steal TFP's thunder.

@Roland 
So some people have already hinted at it in this thread but in the alpha 22 console demo there is a rare item you can find, and it is a crafting component for quality 6/legendary items.(it was in the items description what it was used for) so I don't know if quality 6 item/legendary items will be ready for 1.0(it would make sense though since I could see it all as part of the new armor system update)

I am excited for quality 6/legendary item crafting to come to the game though, and I think alot of others will be too because I know people on the forums have always asked about Q6 crafting or the possibility of legendary items since they exist in mods like Undead Legacy

 
@faatal Hello, I have a couple of questions. 1. Will the console version have keyboard and mouse support? 2. Will it be possible to change the language in the game itself without reinstalling it by changing the region on the console? 3. What will be the approximate weight of the game on the console.

 
So some people have already hinted at it in this thread but in the alpha 22 console demo there is a rare item you can find, and it is a crafting component for quality 6/legendary items.(it was in the items description what it was used for) so I don't know if quality 6 item/legendary items will be ready for 1.0(it would make sense though since I could see it all as part of the new armor system update)

I am excited for quality 6/legendary item crafting to come to the game though, and I think alot of others will be too because I know people on the forums have always asked about Q6 crafting or the possibility of legendary items since they exist in mods like Undead Legacy


They showed it to the public so I believe it's fair game. Yes, Tier 6 gear will once again be craftable as long as you have a legendary part to include in the recipe. These are quite rare. Tier 6 recipes have been added into the magazine ladders. More details on that will have to be revealed by devs. Nice catch!

 
Busting this back out from the A21 thread

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I will be honest. I would not be surprised if we don't see nearly as much as what we usually get in the developer streams. I imagine they are "all hands on deck" pushing to make certain that the 1.0 release is a solid and complete as it can be. 


I've been assuming it'll be one like maybe hour long stream and that'll be it. Not like there's a huge amount of big changes to show off but it's become part of the build up to a release so something is better than nothing

 
 @faatalHello, I have a couple of questions. 1. Will the console version support keyboard and mouse? 2. Will it be possible to change the language in the game itself without reinstalling it by changing the region on the console? 3. What is the approximate weight of the game on the console.
Hello, I have a couple of questions. 1. Will the console version support keyboard and mouse? 2. Will it be possible to change the language in the game itself without reinstalling it by changing the region on the console? 3. What is the approximate weight of the game on the console.

 
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